
Statistics
- 8STR
- 8DEX
- 14CON
- 14INT
- 38WIS
- 10CHA
- 71AC
- 640HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Ride43
- Tumble21
- Lore1
Feats 37
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Blind-Fight L1
- Collectibles Menu L1
- Darkvision L1
- Death Domain Powers L1
- Drink Blood L1
- Epic Character L21
- Epic Cleric L21
- Epic Spell Focus (Conjuration) L23
- Epic Spell Focus (Evocation) L24
- Extend Spell L3
- Fly L1
- Great Wisdom I L26
- Great Wisdom II L27
- Great Wisdom III L29
- Great Wisdom IV L30
- Great Wisdom IX L38
- Great Wisdom V L32
- Great Wisdom VI L33
- Great Wisdom VII L35
- Great Wisdom VIII L36
- Great Wisdom X L39
- Greater Spell Focus (Conjuration) L18
- Greater Spell Focus (Evocation) L21
- High Priest L40
- Mounted Combat L9
- Player Menu L1
- Shield Proficiency L1
- Spell Focus (Conjuration) L15
- Spell Focus (Evocation) L12
- Turn Undead L1
- Water Domain Powers L1
- Weapon Proficiency (simple) L1
- Zen Archery L6
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Ability Bonus Dexterity +6
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Concentration +15
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Concentration +5
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
Right Hand Selune's Gift- Damage Bonus Magical 2d6 Damage
- Damage Bonus Pure 2d12 Damage
- Enhancement Bonus +7
- Keen
- On Hit Perfect Strike (4d6 Pure damage to target and +2AB) Level 2 5%
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Ability Bonus Strength +6
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Skill Bonus Concentration +15
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Ability Bonus Constitution +6
- Ability Bonus Wisdom +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Concentration +15
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-22