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TEST Geigne WIZ V2 Test

ravenis

  • RaceLich
  • ClassWizard 40
  • Level40
  • AlignmentLawful Evil

Statistics

  • 9STR
  • 8DEX
  • 17CON
  • 28INT
  • 8WIS
  • 8CHA
  • 59AC
  • 520HP
  • 20BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Heal43
  • Lore43
  • Ride43
  • Spellcraft43
  • Move Silently21
  • Pick Pocket21
  • Spot21
  • Tumble21
  • Appraise17
  • Hide2
  • Listen2
  • Persuade2

Feats 36

  • Archwizard L40
  • Armor Skin L21
  • Associates Control L1
  • Blind-Fight L6
  • Collectibles Menu L1
  • Combat Casting L1
  • Darkvision L1
  • Epic Character L21
  • Epic Prowess L27
  • Epic Skill Focus (Concentration) L39
  • Epic Spell Focus (Conjuration) L35
  • Epic Spell Focus (Evocation) L32
  • Epic Spell Focus (Transmutation) L23
  • Epic Spell: Epic Mage Armor L30
  • Epic Spell: Epic Warding L38
  • Epic Spell: Mummy Dust L33
  • Epic Weapon Focus (longsword) L24
  • Epic Wizard L21
  • Extend Spell L3
  • Greater Spell Focus (Conjuration) L26
  • Greater Spell Focus (Evocation) L29
  • Greater Spell Focus (Transmutation) L10
  • Harm Self L10
  • Improved Critical (longsword) L18
  • Maximize Spell L36
  • Paralyzing Touch L1
  • Player Menu L1
  • Scribe Scroll L1
  • Shield Proficiency L12
  • Spell Focus (Conjuration) L20
  • Spell Focus (Evocation) L15
  • Spell Focus (Transmutation) L5
  • Summon Familiar L1
  • Weapon Focus (longsword) L15
  • Weapon Proficiency (martial) L9
  • Weapon Proficiency (wizard) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Haste
    • Regeneration +4
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Intelligence +6
    • Ability Bonus Strength +6
  • Chest Cloth
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Concentration +15
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Skill Bonus Concentration +15
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Wisdom +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Concentration +15
  • Right Hand Meat Carver
    • Damage Bonus Bludgeoning 7d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Keen
    • Massive Criticals 7d6 Damage
    • On Crit Cast Spell Butcher Revenge (heals you by 2% of your missing health) Level 2
    • Skill Bonus Discipline +10
    • Visual Effect Absorb, Grey
  • Left Hand Large Shield
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Acid Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Bonus Feat Knockdown
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Saving Throw Bonus: Specific Reflex +5
    • Spell Resistance 24
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Skill Bonus Concentration +15
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Bludgeoning Resist 10 / -
    • Skill Bonus Concentration +15
    • Ability Bonus Constitution +6
    • Ability Bonus Intelligence +6
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Last played 2026-05-05