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TEST Joriinasd Test

r44in

  • RaceCelestial
  • ClassesDruid 27Blackguard 13
  • Level40
  • AlignmentNeutral Evil

Statistics

  • 24STR
  • 38DEX
  • 22CON
  • 10INT
  • 15WIS
  • 28CHA
  • 57AC
  • 856HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Spellcraft43
  • Tumble21
  • Concentration8
  • Hide5

Feats 57

  • Animal Companion L1
  • Armor Proficiency (heavy) L11
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L33
  • Associates Control L1
  • Blind-Fight L39
  • Cleave L6
  • Collectibles Menu L1
  • Dark Blessing L12
  • Divine Might L15
  • Divine Shield L18
  • Divine Shield of Steel L36
  • Elemental Shape L26
  • Elemental Shape (2x day) L27
  • Elemental Shape (3x day) L29
  • Energy Resistance, Fire I L34
  • Epic Blackguard L36
  • Epic Character L21
  • Epic Druid L31
  • Epic Prowess L30
  • Epic Spell Focus (Transmutation) L24
  • Epic Toughness I L38
  • Epic Weapon Focus (unarmed strike) L27
  • Fly L1
  • Greater Spell Focus (Transmutation) L21
  • Heal Ally L10
  • Improved Elemental Shape L30
  • Infinite Elemental Shape L39
  • Infinite Wildshape L32
  • Nature Sense L1
  • Player Menu L1
  • Power Attack L3
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Smite Good L12
  • Sneak Attack, Blackguard (+1d6) L14
  • Sneak Attack, Blackguard (+2d6) L17
  • Sneak Attack, Blackguard (+3d6) L20
  • Sneak Attack, Blackguard (+4d6) L38
  • Spell Focus (Transmutation) L1
  • Summon Fiend L15
  • Trackless Step L3
  • Turn Undead L13
  • Use Poison L11
  • Venom Immunity L9
  • Weapon Finesse L9
  • Weapon Focus (unarmed strike) L12
  • Weapon Proficiency (druid) L1
  • Weapon Proficiency (martial) L11
  • Weapon Proficiency (simple) L11
  • Wild Shape L5
  • Wild Shape (2x day) L6
  • Wild Shape (3x day) L7
  • Wild Shape (4x day) L10
  • Wild Shape (5x day) L24
  • Woodland Stride L2

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Finesse
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Bonus Feat Spell Penetration
    • Damage Resistance Negative Energy Resist 10 / -
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Miscellaneous Knockdown
    • Bonus Feat Weapon Specialization (unarmed strike)
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Bigby Protection +1
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Bonus Feat Dodge
    • Extend Blinding Speed (10 rounds)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Immunity: Miscellaneous Fear
    • Immunity: Damage Type Cold 15%
    • Immunity: Damage Type Fire 15%
    • Immunity: Damage Type Electrical 15%
    • Immunity: Miscellaneous Critical Hits
    • Immunity: Miscellaneous Disease
    • Immunity: Miscellaneous Poison
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Immunity: Miscellaneous Paralysis
    • Immunity: Miscellaneous Sneak Attack
    • Damage Reduction +4 Soak 15 Damage
    • Damage Reduction +5 Soak 10 Damage
    • Damage Reduction +6 Soak 5 Damage
    • Regeneration +20
    • Saving Throw Bonus Universal +12
    • Ability Bonus Dexterity +12
    • Ability Bonus Strength +12
    • Ability Bonus Wisdom +12
    • Skill Bonus Concentration +50
    • Skill Bonus Discipline +50
    • Ability Bonus Constitution +12
    • Ability Bonus Charisma +12
    • Saving Throw Bonus: Specific Fortitude +10
    • Saving Throw Bonus: Specific Reflex +10
    • Saving Throw Bonus: Specific Will +10
    • AC Bonus +8
    • Spell DC Bonus Conjuration +2
  • Right Hand Medium Fists
    • Immunity: Damage Type Sonic 10%
    • Keen
    • On Hit Silence DC=44 100% / 1 Round
    • On Hit Slow DC=30
    • On Hit Cast Spell Deafening Clang (Deafness 5 rounds; Fort Save DC 15 to avoid) Level 5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Damage Bonus Sonic 7d6 Damage
    • Enhancement Bonus +9
    • Massive Criticals 1d6 Damage
    • Attack Bonus +1
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Last played 2026-07-09