
Statistics
- 24STR
- 38DEX
- 22CON
- 10INT
- 15WIS
- 28CHA
- 57AC
- 856HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Spellcraft43
- Tumble21
- Concentration8
- Hide5
Feats 57
- Animal Companion L1
- Armor Proficiency (heavy) L11
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L33
- Associates Control L1
- Blind-Fight L39
- Cleave L6
- Collectibles Menu L1
- Dark Blessing L12
- Divine Might L15
- Divine Shield L18
- Divine Shield of Steel L36
- Elemental Shape L26
- Elemental Shape (2x day) L27
- Elemental Shape (3x day) L29
- Energy Resistance, Fire I L34
- Epic Blackguard L36
- Epic Character L21
- Epic Druid L31
- Epic Prowess L30
- Epic Spell Focus (Transmutation) L24
- Epic Toughness I L38
- Epic Weapon Focus (unarmed strike) L27
- Fly L1
- Greater Spell Focus (Transmutation) L21
- Heal Ally L10
- Improved Elemental Shape L30
- Infinite Elemental Shape L39
- Infinite Wildshape L32
- Nature Sense L1
- Player Menu L1
- Power Attack L3
- Resist Nature's Lure L4
- Shield Proficiency L1
- Smite Good L12
- Sneak Attack, Blackguard (+1d6) L14
- Sneak Attack, Blackguard (+2d6) L17
- Sneak Attack, Blackguard (+3d6) L20
- Sneak Attack, Blackguard (+4d6) L38
- Spell Focus (Transmutation) L1
- Summon Fiend L15
- Trackless Step L3
- Turn Undead L13
- Use Poison L11
- Venom Immunity L9
- Weapon Finesse L9
- Weapon Focus (unarmed strike) L12
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L11
- Weapon Proficiency (simple) L11
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L24
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Bonus Feat Spell Penetration
- Damage Resistance Negative Energy Resist 10 / -
- Immunity: Damage Type Negative Energy 5%
- Immunity: Miscellaneous Knockdown
- Bonus Feat Weapon Specialization (unarmed strike)
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Bigby Protection +1
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Bonus Feat Dodge
- Extend Blinding Speed (10 rounds)
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Immunity: Miscellaneous Fear
- Immunity: Damage Type Cold 15%
- Immunity: Damage Type Fire 15%
- Immunity: Damage Type Electrical 15%
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Sneak Attack
- Damage Reduction +4 Soak 15 Damage
- Damage Reduction +5 Soak 10 Damage
- Damage Reduction +6 Soak 5 Damage
- Regeneration +20
- Saving Throw Bonus Universal +12
- Ability Bonus Dexterity +12
- Ability Bonus Strength +12
- Ability Bonus Wisdom +12
- Skill Bonus Concentration +50
- Skill Bonus Discipline +50
- Ability Bonus Constitution +12
- Ability Bonus Charisma +12
- Saving Throw Bonus: Specific Fortitude +10
- Saving Throw Bonus: Specific Reflex +10
- Saving Throw Bonus: Specific Will +10
- AC Bonus +8
- Spell DC Bonus Conjuration +2
Right Hand Medium Fists- Immunity: Damage Type Sonic 10%
- Keen
- On Hit Silence DC=44 100% / 1 Round
- On Hit Slow DC=30
- On Hit Cast Spell Deafening Clang (Deafness 5 rounds; Fort Save DC 15 to avoid) Level 5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Damage Bonus Sonic 7d6 Damage
- Enhancement Bonus +9
- Massive Criticals 1d6 Damage
- Attack Bonus +1
Export sheet (text)
Last played 2026-07-09