
TEST Diams Test
- RaceAzer
- ClassesDruid 5Shifter 13Dwarven Defender 22
- Level40
- AlignmentLawful Neutral
Statistics
- 16STR
- 13DEX
- 19CON
- 12INT
- 16WIS
- 8CHA
- 57AC
- 928HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration36
- Spellcraft18
- Tumble18
Feats 59
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L12
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L30
- Collectibles Menu L1
- Darkvision L1
- Defensive Awareness (1) L13
- Defensive Awareness (2) L16
- Defensive Awareness (3) L25
- Defensive Stance L12
- Dodge L3
- Dwarven Defender Damage Reduction L17
- Energy Resistance, Cold I L37
- Energy Resistance, Cold II L40
- Epic Character L21
- Epic Damage Reduction I L21
- Epic Damage Reduction II L27
- Epic Damage Reduction III L29
- Epic Dwarven Defender L26
- Epic Prowess L39
- Epic Shifter L38
- Epic Weapon Focus (scythe) L33
- Epic Will L36
- Greater Spell Focus (Transmutation) L15
- Greater Wildshape I (wyrmling shape) L6
- Greater Wildshape II L8
- Greater Wildshape III L10
- Greater Wildshape IV L24
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Humanoid Shape L21
- Improved Critical (scythe) L33
- Infinite Greater Wildshape I L9
- Infinite Greater Wildshape II L21
- Infinite Greater Wildshape III L24
- Infinite Humanoid Shape L40
- Nature Sense L1
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Spell Focus (Transmutation) L9
- Stonecunning L1
- Toughness L6
- Trackless Step L3
- Undead Shape L24
- Weapon Focus (scythe) L18
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L12
- Weapon Proficiency (martial) L12
- Weapon Proficiency (simple) L12
- Wild Shape L5
- Woodland Stride L2
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Bloodforged Chains of Rage- Ability Bonus Strength +6
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Extend Barbarian Rage (10 rounds)
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Skill Bonus Discipline +20
- Skill Bonus Taunt +10
Boots Celestial Plate Greaves- Cast Spell Ground Stomp 5 Uses/Day
- Ability Bonus Constitution +6
- AC Bonus +6
- Haste
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Magical 5%
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Regeneration +4
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
Right Hand Meat Carver- Damage Bonus Bludgeoning 7d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Keen
- Massive Criticals 7d6 Damage
- On Crit Cast Spell Butcher Revenge (heals you by 2% of your missing health) Level 2
- Skill Bonus Discipline +10
- Visual Effect Absorb, Grey
Left Hand Moore's Insignia Shield- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Skill Bonus Discipline +10
- Spiked Surface Slashing 7d6 Damage
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
Amulet Nordock Craft Wise Amulet- Ability Bonus Wisdom +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Ability Bonus Constitution +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
Export sheet (text)
Last played 2026-03-26