
Statistics
- 20STR
- 30DEX
- 20CON
- 8INT
- 23WIS
- 23CHA
- 53AC
- 810HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration33
- Tumble20
Feats 53
- Alertness L24
- Animal Companion L22
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Aura of Courage L2
- Blind-Fight L6
- Collectibles Menu L1
- Divine Grace L1
- Divine Health L1
- Divine Might L9
- Divine Shield L12
- Divine Shield of Steel L38
- Epic Character L21
- Epic Paladin L21
- Epic Prowess L27
- Extend Spell L15
- Fly L1
- Great Charisma I L30
- Great Charisma II L39
- Greater Spell Focus (Transmutation) L33
- Greater Wildshape I (wyrmling shape) L27
- Greater Wildshape II L29
- Greater Wildshape III L31
- Greater Wildshape IV L36
- Heal Ally L10
- Humanoid Shape L33
- Infinite Greater Wildshape I L30
- Infinite Greater Wildshape II L33
- Infinite Greater Wildshape III L36
- Lay on Hands L1
- Mounted Combat L5
- Nature Sense L22
- Outsider Shape L36
- Player Menu L1
- Power Attack L3
- Remove Disease L3
- Resist Nature's Lure L25
- Shield Proficiency L1
- Smite Evil L2
- Spell Focus (Transmutation) L18
- Summon Mount L5
- Trackless Step L24
- Turn Undead L3
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (druid) L22
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Wild Shape L26
- Woodland Stride L23
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Specific Spell Darkness
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Vulnerability Acid 5% Damage Vulnerability
- Damage Vulnerability Fire 5% Damage Vulnerability
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- On Crit Cast Spell Cure Serious Wounds Level 15
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Knockdown
- Freedom of Movement
- Haste
- Damage Resistance Negative Energy Resist 10 / -
- Bonus Feat Dodge
- Haste
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Immunity: Spells by Level Level 1 or Lower
- Immunity: Damage Type Positive Energy 10%
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Immunity: Damage Type Divine 10%
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Immunity: Damage Type Negative Energy 10%
- Damage Reduction +5 Soak 15 Damage
- Damage Reduction +6 Soak 5 Damage
- True Seeing
- Immunity: Spells by Level Level 8 or Lower
- Bonus Feat Dodge
- Skill Bonus Hide +40
- Skill Bonus Move Silently +20
- Skill Bonus Discipline +28
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- Regeneration +17
- Ability Bonus Dexterity +12
- Ability Bonus Wisdom +12
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Ability Bonus Charisma +12
- Saving Throw Bonus: Specific Fortitude +10
- Saving Throw Bonus: Specific Reflex +10
- Saving Throw Bonus: Specific Will +10
- Regeneration +8
- Skill Bonus Spot +10
- Decreased Saving Throws Universal -2
- AC Bonus +8
Right Hand _SHAPE_RAK_STAFF- Base Item Weight Reduction 80% of Weight
- Material Bronze
- Quality Good
- Keen
- Visual Effect Drip, Red
- On Hit Hold DC=28
- On Hit Cast Spell Deafening Clang (Deafness 5 rounds; Fort Save DC 15 to avoid) Level 5
- Visual Effect Sonic
- Holy Avenger
- Visual Effect Holy
- Bonus Feat Knockdown
- Visual Effect Fire
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +12
- Attack Bonus +1
- Damage Bonus Sonic 3 Damage
- Damage Bonus Fire 2d6 Damage
Export sheet (text)
Last played 2026-07-08