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TEST Brinaasd Test

r44in

  • RaceWerewolf
  • ClassesDruid 5Shifter 30Barbarian 5
  • Level40
  • AlignmentNeutral Evil

Statistics

  • 34STR
  • 42DEX
  • 26CON
  • 16INT
  • 28WIS
  • 8CHA
  • 62AC
  • 940HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Listen43
  • Spot43
  • Pick Pocket21
  • Spellcraft21
  • Tumble21
  • Lore3

Feats 57

  • Alertness L1
  • Animal Companion L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L21
  • Associates Control L1
  • Barbarian Fast Movement L16
  • Barbarian Rage (1x per day) L16
  • Barbarian Rage (2x per day) L19
  • Blind-Fight L1
  • Collectibles Menu L1
  • Construct Shape L38
  • Darkvision L1
  • Dodge L33
  • Energy Resistance, Acid I L26
  • Energy Resistance, Fire I L23
  • Energy Resistance, Fire II L35
  • Energy Resistance, Sonic I L32
  • Epic Character L21
  • Epic Prowess L27
  • Epic Reflexes L30
  • Epic Shifter L21
  • Epic Weapon Focus (unarmed strike) L24
  • Greater Spell Focus (Transmutation) L6
  • Greater Wildshape I (wyrmling shape) L6
  • Greater Wildshape II L8
  • Greater Wildshape III L10
  • Greater Wildshape IV L15
  • Humanoid Shape L12
  • Improved Critical (unarmed strike) L15
  • Improved Unarmed Strike L39
  • Infinite Greater Wildshape I L9
  • Infinite Greater Wildshape II L12
  • Infinite Greater Wildshape III L15
  • Infinite Greater Wildshape IV L26
  • Infinite Humanoid Shape L23
  • Iron Will L12
  • Nature Sense L1
  • Outsider Shape L29
  • Player Menu L1
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Smell Surroundings L1
  • Spell Focus (Transmutation) L3
  • Trackless Step L3
  • Uncanny Dodge I L17
  • Uncanny Dodge II L20
  • Undead Shape L36
  • Weapon Finesse L1
  • Weapon Focus (unarmed strike) L9
  • Weapon Proficiency (Barbarian) L16
  • Weapon Proficiency (druid) L1
  • Weapon Proficiency (exotic) L18
  • Weapon Proficiency (martial) L16
  • Weapon Proficiency (simple) L16
  • Wild Shape L5
  • Woodland Stride L2

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Finesse
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Spiked Surface Piercing 2d12 Damage
    • Immunity: Miscellaneous Knockdown
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Spell Resistance 50
    • Damage Reduction +8 Soak 10 Damage
    • Light Dim (5m) Yellow
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Damage Resistance Fire Resist 5 / -
    • Bonus Feat Alertness
    • Damage Reduction +8 Soak 5 Damage
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Immunity: Damage Type Cold 20%
    • Bonus Feat Spell Penetration
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Fire 20%
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Immunity: Damage Type Electrical 20%
    • Darkvision
    • Damage Reduction +7 Soak 5 Damage
    • Damage Reduction +6 Soak 10 Damage
    • Damage Reduction +5 Soak 15 Damage
    • Immunity: Miscellaneous Critical Hits
    • Immunity: Miscellaneous Disease
    • Immunity: Miscellaneous Poison
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Damage Type Negative Energy 100%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Damage Vulnerability Divine 25% Damage Vulnerability
    • Damage Vulnerability Positive Energy 50% Damage Vulnerability
    • Damage Vulnerability Fire 10% Damage Vulnerability
    • Regeneration +20
    • Ability Bonus Dexterity +12
    • Saving Throw Bonus Universal +12
    • Skill Bonus Concentration +35
    • Ability Bonus Constitution +12
    • Skill Bonus Discipline +25
    • Saving Throw Bonus: Specific Will +10
    • Ability Bonus Wisdom +12
    • Ability Bonus Strength +12
    • Skill Bonus Listen +30
    • Skill Bonus Pick Pocket +30
    • Skill Bonus Spot +30
    • Skill Bonus Spellcraft +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Search +15
    • AC Bonus +9
  • Right Hand Vampire Claws and Teeth
    • Regeneration: Vampiric +5
    • Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
    • Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
    • Keen
    • On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
    • On Hit Slow DC=48
    • On Monster Hit Level Drain
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Enhancement Bonus +10
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Last played 2026-06-23