
TEST Benthel da funner Test
- RaceHuman
- ClassesDruid 5Shifter 20Fighter 5
- Level30
- AlignmentTrue Neutral
Biography
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.
Statistics
- 10STR
- 8DEX
- 10CON
- 16INT
- 26WIS
- 8CHA
- 38AC
- 460HP
- 20BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Feats 47
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Blind-Fight L6
- Collectibles Menu L1
- Energy Resistance, Fire I L29
- Epic Character L21
- Epic Prowess L30
- Epic Shifter L21
- Epic Weapon Focus (scythe) L27
- Great Wisdom I L24
- Greater Spell Focus (Transmutation) L3
- Greater Wildshape I (wyrmling shape) L6
- Greater Wildshape II L8
- Greater Wildshape III L15
- Greater Wildshape IV L20
- Humanoid Shape L17
- Improved Critical (scythe) L12
- Infinite Greater Wildshape I L14
- Infinite Greater Wildshape II L17
- Infinite Greater Wildshape III L20
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Iron Will L18
- Nature Sense L1
- Outsider Shape L26
- Player Menu L1
- Quick To Master L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Spell Focus (Transmutation) L1
- Toughness L15
- Trackless Step L3
- Undead Shape L23
- Weapon Finesse L10
- Weapon Focus (scythe) L9
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L9
- Weapon Proficiency (martial) L9
- Weapon Proficiency (simple) L9
- Weapon Specialization (scythe) L12
- Wild Shape L5
- Woodland Stride L2
Equipment
Head [BRILLIANT] Helmet of Shadows- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Specific Spell Darkness
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Chest Nordock Craft Druid Armor- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- AC Bonus +6
- Bonus Spell Slot of Level Druid Level 8
- Bonus Spell Slot of Level Druid Level 9
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Use Limitation: Class Druid
- Use Limitation: Class Shifter
- Ability Bonus Wisdom +3
Boots [BRILLIANT] Dragon Paws- AC Bonus +5
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Knockdown
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
Right Hand [BRILLIANT] Longbow of the Desert- Attack Bonus +6
- Extra Ranged Damage Type Slashing
- Haste
- Massive Criticals 2d10 Damage
- Mighty +10
- On Crit Cast Spell Scintillating Sphere Level 10
- Saving Throw Bonus: Specific Reflex +5
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +5
Left Ring Nordock Craft Fighter Ring- Ability Bonus Constitution +4
- Ability Bonus Dexterity +2
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +10
- Use Limitation: Class Barbarian
- Use Limitation: Class Blackguard
- Use Limitation: Class Divine Champion
- Use Limitation: Class Dwarven Defender
- Use Limitation: Class Fighter
- Use Limitation: Class Ranger
- Use Limitation: Class Weapon Master
- Ability Bonus Strength +5
Right Ring Nordock Craft Fighter Ring- Ability Bonus Constitution +4
- Ability Bonus Dexterity +2
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +10
- Use Limitation: Class Barbarian
- Use Limitation: Class Blackguard
- Use Limitation: Class Divine Champion
- Use Limitation: Class Dwarven Defender
- Use Limitation: Class Fighter
- Use Limitation: Class Ranger
- Use Limitation: Class Weapon Master
- Ability Bonus Strength +7
Amulet Nordock Craft Wise Amulet- Ability Bonus Constitution +4
- Ability Bonus Wisdom +6
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Immunity: Damage Type Acid 15%
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
- Bonus Spell Slot of Level Wizard Level 1
Arrows Nordock Craft Arrows- Damage Bonus Piercing 1d12 Damage
- Damage Bonus Positive Energy 12 Damage
Bullets Bullets- Cast Spell Unique Power Self Only Unlimited Uses/Day
Export sheet (text)
Last played 2026-06-18