
Biography
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.
Statistics
- 30STR
- 20DEX
- 44CON
- 34INT
- 10WIS
- 10CHA
- 40AC
- 1040HP
- 20BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 1,879Brought downkilled while fighting
- 1,158Killing blowsfinished personally
- 161Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Craft: Harvesting43
- Craft: Mastery43
- Craft: Speed43
- Spellcraft40
- Pick Pocket21
- Search21
- Spot21
- Tumble21
- Discipline12
Feats 35
- Archwizard L40
- Associates Control L1
- Blind-Fight L15
- Collectibles Menu L1
- Epic Character L21
- Epic Spell Focus (Necromancy) L21
- Epic Spell Focus (Transmutation) L26
- Epic Spell Penetration L24
- Epic Spell: Epic Warding L32
- Epic Spell: Greater Ruin L30
- Epic Spell: Hellball L29
- Epic Spell: Mummy Dust L23
- Epic Wizard L21
- Extend Spell L6
- Great Intelligence I L27
- Great Intelligence II L33
- Great Intelligence III L35
- Great Intelligence IV L36
- Great Intelligence V L38
- Great Intelligence VI L39
- Greater Spell Focus (Necromancy) L5
- Greater Spell Focus (Transmutation) L20
- Greater Spell Penetration L12
- Lightning Reflexes L9
- Luck of Heroes L1
- Maximize Spell L15
- Player Menu L1
- Quick To Master L1
- Scribe Scroll L1
- Spell Focus (Necromancy) L3
- Spell Focus (Transmutation) L18
- Spell Penetration L10
- Strong Soul L1
- Summon Familiar L1
- Weapon Proficiency (wizard) L1
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Resistance Cold Resist 20 / -
- Darkvision
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Specific Spell Darkness
- Haste
- Forced Dismount Protection +2
- Immunity: Damage Type Sonic 20%
- Immunity: Damage Type Magical 20%
- Immunity: Damage Type Acid 20%
- Immunity: Miscellaneous Knockdown
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Miscellaneous Sneak Attack
- Damage Resistance Bludgeoning Resist 15 / -
- Damage Resistance Slashing Resist 15 / -
- Damage Resistance Piercing Resist 15 / -
- Damage Vulnerability Electrical 50% Damage Vulnerability
- Saving Throw Bonus Universal +11
- Ability Bonus Intelligence +10
- Skill Bonus Concentration +19
- Ability Bonus Constitution +11
- Skill Bonus Discipline +16
- Skill Bonus Spellcraft +10
- Regeneration +2
- Ability Bonus Dexterity +5
- Saving Throw Bonus: Specific Reflex +2
- Skill Bonus Pick Pocket +4
- Skill Bonus Open Lock +4
- Ability Bonus Strength +5
- Skill Bonus Craft: Harvesting +4
- Regeneration +2
- Skill Bonus Lore +10
- AC Bonus +2
- AC Bonus +6
Right Hand Large Fists Tier 4- Keen
- Enhancement Bonus +6
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Bludgeoning 2 Damage
- Enhancement Bonus +6
Export sheet (text)
Last played 2026-10-11
