Skip to content

Merrick Graves

pubert

  • RaceHuman
  • ClassWizard 40
  • Level40
  • AlignmentChaotic Neutral

Biography

Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.

Statistics

  • 8STR
  • 8DEX
  • 16CON
  • 34INT
  • 10WIS
  • 10CHA
  • 34AC
  • 440HP
  • 20BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 1,127Brought downkilled while fighting
  • 399Killing blowsfinished personally
  • 90Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Craft: Harvesting43
  • Craft: Mastery43
  • Craft: Speed43
  • Spellcraft40
  • Pick Pocket21
  • Search21
  • Spot21
  • Tumble21
  • Discipline12

Feats 35

  • Archwizard L40
  • Associates Control L1
  • Blind-Fight L15
  • Collectibles Menu L1
  • Epic Character L21
  • Epic Spell Focus (Necromancy) L21
  • Epic Spell Focus (Transmutation) L26
  • Epic Spell Penetration L24
  • Epic Spell: Epic Warding L32
  • Epic Spell: Greater Ruin L30
  • Epic Spell: Hellball L29
  • Epic Spell: Mummy Dust L23
  • Epic Wizard L21
  • Extend Spell L6
  • Great Intelligence I L27
  • Great Intelligence II L33
  • Great Intelligence III L35
  • Great Intelligence IV L36
  • Great Intelligence V L38
  • Great Intelligence VI L39
  • Greater Spell Focus (Necromancy) L5
  • Greater Spell Focus (Transmutation) L20
  • Greater Spell Penetration L12
  • Lightning Reflexes L9
  • Luck of Heroes L1
  • Maximize Spell L15
  • Player Menu L1
  • Quick To Master L1
  • Scribe Scroll L1
  • Spell Focus (Necromancy) L3
  • Spell Focus (Transmutation) L18
  • Spell Penetration L10
  • Strong Soul L1
  • Summon Familiar L1
  • Weapon Proficiency (wizard) L1

Equipment

  • Head Helm of Darkness
    • Cast Spell Darkness (3) 1 Use/Day
    • Damage Resistance Cold Resist 20 / -
    • Darkvision
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Specific Spell Darkness
  • Chest Crafted Gold Scholar Robes
    • Ability Bonus Intelligence +5
    • Skill Bonus Concentration +14
    • Ability Bonus Constitution +2
    • Use Limitation: Class Wizard
    • Bonus Spell Slot of Level Wizard Level 9
    • Bonus Spell Slot of Level Wizard Level 9
  • Boots Crafted Gold Boots
    • AC Bonus +5
    • Haste
    • Ability Bonus Constitution +5
    • Skill Bonus Discipline +4
    • Saving Throw Bonus Universal +2
  • Arms Crafted Gold Gloves
    • Keen
    • Skill Bonus Discipline +8
    • Enhancement Bonus +6
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Slashing 2 Damage
  • Right Hand Crafted Mithral Light Hammer
    • Keen
    • Enhancement Bonus +6
    • Visual Effect Sonic
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Slashing 1 Damage
  • Left Hand Torch
    • Light Bright (20m) Yellow
  • Cloak Cloak of Health
    • Ability Bonus Constitution +2
    • AC Bonus +5
    • Regeneration +2
  • Left Ring Ring of Wizardry VII
    • Bonus Spell Slot of Level Wizard Level 4
    • Bonus Spell Slot of Level Wizard Level 5
    • Bonus Spell Slot of Level Wizard Level 6
    • Bonus Spell Slot of Level Wizard Level 7
  • Right Ring The Wanderer's Ring
    • Bonus Spell Slot of Level Wizard Level 1
    • Bonus Spell Slot of Level Wizard Level 2
    • Bonus Spell Slot of Level Wizard Level 3
    • Bonus Spell Slot of Level Wizard Level 4
    • Light Bright (20m) Blue
  • Amulet Crafted Mithral Diamond Amulet
    • AC Bonus +6
    • Ability Bonus Intelligence +5
    • Saving Throw Bonus Universal +4
  • Belt Crafted Gold Warding Buckle
    • AC Bonus +6
    • Regeneration +2
    • Immunity: Miscellaneous Knockdown
    • Saving Throw Bonus Universal +4
  • Bolts Crafted Verdicite Bolts
    • Enhancement Bonus +5
    • Damage Bonus Acid 6 Damage
Export sheet (text)

Last played 2026-09-16