
Doli Holf
- RaceDwarf
- ClassesFighter 6Sorcerer 1Red Dragon Disciple 10
- Level17
- AlignmentChaotic Good
Statistics
- 22STR
- 8DEX
- 15CON
- 14INT
- 8WIS
- 8CHA
- 36AC
- 250HP
- 13BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration20
- Discipline20
- Heal20
- Lore20
Feats 37
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Cleave L2
- Collectibles Menu L1
- Darkvision L1
- Draconic Armor L6
- Dragon Abilities L7
- Dragon Breath L8
- Great Cleave L4
- Great Fortitude L3
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Hit Die Increase (d10) L11
- Hit Die Increase (d6) L6
- Hit Die Increase (d8) L9
- Immunity To Sleep L15
- Immunity to Fire L15
- Immunity to Paralysis L15
- Improved Initiative L15
- Improved Knockdown L9
- Knockdown L6
- Luck of Heroes L1
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Stonecunning L1
- Summon Familiar L5
- Toughness L12
- Weapon Proficiency (exotic) L17
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Goggles of Night- Darkvision
Chest Chainmail of Speed- AC Bonus +2
- Haste
Boots Boots of Hardiness +2- Ability Bonus Constitution +2
- AC Bonus +2
Arms Gauntlets of Ogre Power- Ability Bonus Strength +2
Right Hand Battleaxe +5- Enhancement Bonus +5
Left Hand Tower Shield +5- AC Bonus +5
- Light Bright (20m)
Cloak Cloak of Resistance +5- Saving Throw Bonus Universal +5
- Light Bright (20m)
Left Ring Ring of Fortitude +6- Saving Throw Bonus: Specific Fortitude +6
Right Ring Nasher's Ring of Strength- Ability Bonus Strength +3
Amulet Amulet of Strength +4- Ability Bonus Strength +4
Belt Mystran Belt of Priestly Might and Warding- Cast Spell Magic Circle against Alignment (5) 1 Use/Day
- Ability Bonus Strength +4
- AC Bonus +2
- Use Limitation: Alignment Group Good
Arrows Arrow
Export sheet (text)
Last played 2026-08-04