
MathardTEST Welteel Test
- RaceVampire
- ClassesFighter 30Weapon Master 7Monk 3
- Level40
- AlignmentLawful Evil
Statistics
- 34STR
- 12DEX
- 14CON
- 15INT
- 14WIS
- 8CHA
- 67AC
- 784HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Tumble41
- Intimidate4
Feats 59
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L12
- Cleave L38
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L39
- Dodge L1
- Drink Blood L1
- Epic Character L21
- Epic Fighter L28
- Epic Prowess L27
- Epic Toughness I L37
- Epic Weapon Focus (quarterstaff) L21
- Epic Weapon Specialization (quarterstaff) L23
- Epic Will L39
- Evasion L38
- Expertise L1
- Flurry of Blows L38
- Fly L1
- Great Fortitude L18
- Great Strength I L21
- Great Strength II L24
- Great Strength III L25
- Great Strength IV L29
- Great Strength IX L35
- Great Strength V L30
- Great Strength VI L31
- Great Strength VII L33
- Great Strength VIII L33
- Great Strength X L36
- Improved Critical (quarterstaff) L12
- Improved Unarmed Strike L38
- Increased Multiplier L18
- Iron Will L6
- Ki Critical L20
- Ki Damage L14
- Lightning Reflexes L9
- Mobility L6
- Monk AC Bonus L38
- Monk Speed L40
- Mounted Combat L15
- Player Menu L1
- Shield Proficiency L1
- Spring Attack L8
- Still Mind L40
- Stunning Fist L38
- Superior Weapon Focus L18
- Toughness L3
- Weapon Focus (quarterstaff) L2
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L38
- Weapon Proficiency (simple) L1
- Weapon Specialization (quarterstaff) L4
- Weapon of Choice (quarterstaff) L14
- Whirlwind Attack L10
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Constitution +6
- Ability Bonus Wisdom +6
Right Hand The Icy Blue Flame- Damage Bonus Cold 2d10 Damage
- Damage Bonus Fire 2d10 Damage
- Damage Bonus Slashing 2d10 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Keen
- Light Bright (20m) Blue
- Saving Throw Bonus Cold +5
- Saving Throw Bonus Fire +5
- Visual Effect Fire, Blue
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Werdna's Envy- Bigby Protection +5
- Immunity: Miscellaneous Paralysis
- Immunity: Specific Spell Bigby's Interposing Hand
- Regeneration +4
- Saving Throw Bonus Universal +5
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Export sheet (text)
Last played 2026-08-07