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Allan TEST Test

pheonix

  • RaceHuman
  • ClassesRogue 20Monk 20
  • Level40
  • AlignmentLawful Neutral

Biography

Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.

Statistics

  • 12STR
  • 29DEX
  • 14CON
  • 10INT
  • 10WIS
  • 8CHA
  • 72AC
  • 560HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Listen43
  • Move Silently43
  • Open Lock43
  • Spot43
  • Use Magic Device42
  • Tumble40
  • Hide38
  • Lore15

Feats 65

  • Ambidexterity L1
  • Armor Proficiency (light) L1
  • Armor Skin L24
  • Associates Control L1
  • Blind-Fight L9
  • Blinding Speed L36
  • Cleave L2
  • Collectibles Menu L1
  • Deflect Arrows L3
  • Diamond Body L12
  • Diamond Soul L15
  • Dodge L18
  • Empty Body L26
  • Epic Character L21
  • Epic Prowess L36
  • Epic Weapon Focus (kama) L27
  • Evasion L2
  • Flurry of Blows L2
  • Great Dexterity I L39
  • Improved Critical (kama) L12
  • Improved Evasion L10
  • Improved Knockdown L7
  • Improved Two-Weapon Fighting L15
  • Improved Unarmed Strike L2
  • Ki Strike +1 L11
  • Ki Strike +2 L16
  • Ki Strike +3 L19
  • Knockdown L7
  • Monk AC Bonus L2
  • Monk Speed L4
  • Perfect Self L28
  • Purity of Body L6
  • Quick To Master L1
  • Quivering Palm L18
  • Self-Concealment I L21
  • Self-Concealment II L30
  • Self-Concealment III L30
  • Self-Concealment IV L33
  • Self-Concealment V L33
  • Slippery Mind L39
  • Sneak Attack (+10d6) L39
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+2d6) L14
  • Sneak Attack (+3d6) L21
  • Sneak Attack (+4d6) L23
  • Sneak Attack (+5d6) L29
  • Sneak Attack (+6d6) L31
  • Sneak Attack (+7d6) L33
  • Sneak Attack (+8d6) L35
  • Sneak Attack (+9d6) L37
  • Still Mind L4
  • Stunning Fist L2
  • Two-Weapon Fighting L1
  • Uncanny Dodge I L14
  • Uncanny Dodge II L22
  • Uncanny Dodge III L31
  • Uncanny Dodge IV L34
  • Uncanny Dodge V L37
  • Uncanny Dodge VI+ L40
  • Weapon Finesse L3
  • Weapon Focus (kama) L6
  • Weapon Proficiency (monk) L2
  • Weapon Proficiency (rogue) L1
  • Weapon Specialization (unarmed strike) L11
  • Wholeness of Body L8

Equipment

  • Head Nordock Craft Dodge Helmet
    • Ability Bonus Constitution +4
    • Ability Bonus Strength +2
    • AC Bonus +6
    • Haste
    • Skill Bonus Discipline +10
    • Skill Bonus Spot +10
  • Chest Nordock Craft Solid Robe
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • Ability Bonus Wisdom +2
    • AC Bonus +6
    • Damage Reduction +7 Soak 10 Damage
    • Freedom of Movement
    • Use Limitation: Class Assassin
    • Use Limitation: Class Bard
    • Use Limitation: Class Monk
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
  • Boots Nordock Craft Dodge Boots
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • AC Bonus +5
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
  • Arms Nordock Craft Holy Bracers
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +2
    • Ability Bonus Wisdom +2
    • Bonus Spell Slot of Level Cleric Level 7
    • Bonus Spell Slot of Level Cleric Level 8
    • Bonus Spell Slot of Level Cleric Level 9
    • Bonus Spell Slot of Level Druid Level 7
    • Bonus Spell Slot of Level Druid Level 8
    • Bonus Spell Slot of Level Druid Level 9
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 3
    • Bonus Spell Slot of Level Paladin Level 4
    • Use Limitation: Class Blackguard
    • Use Limitation: Class Cleric
    • Use Limitation: Class Divine Champion
    • Use Limitation: Class Druid
    • Use Limitation: Class Paladin
  • Right Hand Nordock Craft Kama
    • Damage Bonus Piercing 1d6 Damage
    • Damage Bonus Positive Energy 1d6 Damage
    • Enhancement Bonus +6
    • Keen
    • Massive Criticals 1d10 Damage
    • Visual Effect Holy
  • Left Hand Nordock Craft Kama
    • Damage Bonus Piercing 1d6 Damage
    • Damage Bonus Positive Energy 1d6 Damage
    • Enhancement Bonus +6
    • Keen
    • Massive Criticals 1d10 Damage
    • Visual Effect Holy
  • Cloak Nordock Craft Holy Cloak
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +2
    • Ability Bonus Wisdom +4
    • Regeneration +2
    • Saving Throw Bonus Universal +2
  • Left Ring Nordock Craft Swift Ring
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • Ability Bonus Wisdom +4
    • Regeneration +2
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
    • Use Limitation: Class Arcane Archer
    • Use Limitation: Class Assassin
    • Use Limitation: Class Bard
    • Use Limitation: Class Monk
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
  • Right Ring Nordock Craft Swift Ring
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • Ability Bonus Wisdom +4
    • Regeneration +2
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
    • Use Limitation: Class Arcane Archer
    • Use Limitation: Class Assassin
    • Use Limitation: Class Bard
    • Use Limitation: Class Monk
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
  • Belt Nordock Craft Protection Belt
    • Cast Spell Heal (11) 3 Uses/Day
    • Base Item Weight Reduction 80% of Weight
    • Damage Resistance Bludgeoning Resist 5 / -
    • Damage Resistance Piercing Resist 5 / -
    • Damage Resistance Slashing Resist 5 / -
    • Immunity: Damage Type Positive Energy 10%
    • Regeneration +4
    • Saving Throw Bonus Universal +1
Export sheet (text)

Last played 2026-08-04