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Phantom Scale

phantomshade

  • RaceLizardfolk
  • ClassesRanger 2Cleric 37Shadowdancer 1
  • Level40
  • AlignmentLawful Neutral

Statistics

  • 14STR
  • 14DEX
  • 14CON
  • 14INT
  • 28WIS
  • 8CHA
  • 58AC
  • 644HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Move Silently42
  • Pick Pocket42
  • Tumble40
  • Concentration39
  • Hide13
  • Spellcraft5

Feats 45

  • Alertness L1
  • Armor Proficiency (heavy) L2
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L28
  • Associates Control L1
  • Blind-Fight L9
  • Collectibles Menu L1
  • Darkvision L1
  • Death Domain Powers L2
  • Dodge L15
  • Dual-Wield L1
  • Epic Character L21
  • Epic Cleric L23
  • Epic Prowess L27
  • Epic Skill Focus (Animal Empathy) L21
  • Epic Skill Focus (Pick Pocket) L39
  • Epic Weapon Focus (shortbow) L24
  • Extend Spell L30
  • Favored Enemy: Undead L1
  • Great Wisdom I L31
  • Great Wisdom II L34
  • Great Wisdom III L36
  • Great Wisdom IV L37
  • Greater Spell Focus (Necromancy) L25
  • Hardiness vs. Poisons L1
  • Hide in Plain Sight L39
  • Improved Critical (shortbow) L18
  • Mobility L21
  • Player Menu L1
  • Point Blank Shot L1
  • Shield Proficiency L1
  • Skill Focus (Animal Empathy) L1
  • Spell Focus (Necromancy) L6
  • Spit Acid L10
  • Spring Attack L33
  • Trackless Step L1
  • Trickery Domain Powers L2
  • Turn Undead L2
  • Weapon Finesse L1
  • Weapon Focus (shortbow) L3
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Zen Archery L12

Equipment

  • Chest Nordock Craft Solid Robe
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • Ability Bonus Wisdom +2
    • AC Bonus +6
    • Freedom of Movement
    • Use Limitation: Class Assassin
    • Use Limitation: Class Bard
    • Use Limitation: Class Monk
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
    • Damage Reduction +7 Soak 15 Damage
  • Boots Crafted Gold Boots
    • AC Bonus +5
    • Haste
    • Ability Bonus Constitution +5
    • Skill Bonus Discipline +4
    • Saving Throw Bonus Universal +2
  • Arms [BRILLIANT] Epic Bracers of the Tribeslayer
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Miscellaneous Fear
    • Saving Throw Bonus: Specific Fortitude +4
  • Right Hand Lightning's Flight
    • Attack Bonus +7
    • Damage Bonus Electrical 2d6 Damage
    • Damage Resistance Electrical Resist 15 / -
    • Extend Storm of Vengeance (5 rounds)
    • Immunity: Damage Type Electrical 10%
    • Immunity: Specific Spell Storm of Vengeance
    • Keen
    • Light Dim (5m) Blue
    • Massive Criticals 2d8 Damage
    • Mighty +20
    • Regeneration +5
  • Cloak Crafted Gold Thin Cloak
    • AC Bonus +6
    • Skill Bonus Hide +14
    • Skill Bonus Move Silently +14
    • Ability Bonus Dexterity +5
    • Ability Bonus Constitution +2
    • Saving Throw Bonus: Specific Reflex +4
  • Left Ring [BRILLIANT] Rift Ringlet (right)
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Regeneration +1
    • Saving Throw Bonus Universal +1
  • Right Ring Nordock Craft Thief Ring
    • Ability Bonus Dexterity +4
    • Regeneration +2
    • Skill Bonus Disable Trap +10
    • Skill Bonus Open Lock +10
    • Skill Bonus Pick Pocket +10
    • Skill Bonus Search +15
    • Use Limitation: Class Assassin
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
    • Immunity: Damage Type Cold 20%
  • Belt Crafted Gold Warding Buckle
    • AC Bonus +6
    • Regeneration +2
    • Immunity: Miscellaneous Knockdown
    • Saving Throw Bonus Universal +4
  • Arrows Celestial Silver Arrows
    • Damage Bonus Bludgeoning 7d6 Damage
    • Damage Bonus Divine 2d10 Damage
    • Extra Ranged Damage Type Slashing
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Last played 2026-04-18