
Statistics
- 40STR
- 28DEX
- 32CON
- 12INT
- 22WIS
- 8CHA
- 48AC
- 1100HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy29
- Discipline23
- Open Lock20
- Pick Pocket20
- Tumble20
Feats 62
- Alertness L1
- Animal Companion L4
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Barbarian Fast Movement L1
- Barbarian Rage (1x per day) L1
- Barbarian Rage (2x per day) L19
- Blind-Fight L6
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Energy Resistance, Acid I L29
- Energy Resistance, Acid II L35
- Energy Resistance, Fire I L26
- Energy Resistance, Fire II L32
- Energy Resistance, Sonic I L38
- Epic Character L21
- Epic Damage Reduction I L21
- Epic Damage Reduction II L24
- Epic Damage Reduction III L30
- Epic Prowess L33
- Epic Shifter L21
- Epic Skill Focus (Discipline) L21
- Epic Skill Focus (Pick Pocket) L39
- Epic Weapon Focus (scythe) L27
- Epic Will L36
- Great Fortitude L1
- Greater Spell Focus (Transmutation) L12
- Greater Wildshape I (wyrmling shape) L9
- Greater Wildshape II L11
- Greater Wildshape III L13
- Greater Wildshape IV L18
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Humanoid Shape L15
- Improved Critical (scythe) L18
- Infinite Greater Wildshape I L12
- Infinite Greater Wildshape II L15
- Infinite Greater Wildshape III L18
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Large Stature L1
- Nature Sense L4
- Player Menu L1
- Power Attack L1
- Resist Nature's Lure L7
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Spell Focus (Transmutation) L9
- Trackless Step L6
- Uncanny Dodge I L2
- Uncanny Dodge II L20
- Undead Shape L23
- Weapon Focus (scythe) L15
- Weapon Proficiency (Barbarian) L1
- Weapon Proficiency (druid) L4
- Weapon Proficiency (exotic) L3
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Wild Shape L8
- Woodland Stride L5
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Reduction +6 Soak 15 Damage
- Damage Vulnerability Divine 10% Damage Vulnerability
- Damage Vulnerability Divine 5% Damage Vulnerability
- Damage Vulnerability Positive Energy 100% Damage Vulnerability
- Immunity: Damage Type Negative Energy 100%
- Immunity: Damage Type Piercing 25%
- Immunity: Damage Type Slashing 25%
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Poison
- Spell Resistance 20
- Bonus Feat Spell Penetration
- Damage Resistance Negative Energy Resist 10 / -
- Immunity: Damage Type Negative Energy 5%
- Immunity: Miscellaneous Knockdown
- Bonus Feat Cleave
- Bonus Feat Weapon Specialization (unarmed strike)
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Spiked Surface Slashing 2d12 Damage
- Haste
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Bonus Feat Extra Turning
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +20
- Saving Throw Bonus Universal +7
- Ability Bonus Dexterity +12
- Ability Bonus Strength +10
- Ability Bonus Wisdom +12
- Skill Bonus Concentration +40
- Skill Bonus Discipline +50
- Ability Bonus Constitution +12
- Ability Bonus Charisma +10
- Skill Bonus Animal Empathy +15
- AC Bonus +7
Right Hand Risen Lord Scythe - Bonus Feat Cleave
- Bonus Feat Whirlwind Attack
- Visual Effect Evil
- Damage Resistance Divine Resist 5 / -
- Immunity: Damage Type Divine 5%
- Keen
- Visual Effect Absorb, Grey
- Regeneration: Vampiric +2
- Enhancement Bonus +7
- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Negative Energy 9d6 Damage
Export sheet (text)
Last played 2026-08-04