
Scyther TEST Test
- RaceMinotaur
- ClassesFighter 11Weapon Master 19Rogue 10
- Level40
- AlignmentChaotic Evil
Statistics
- 32STR
- 15DEX
- 10CON
- 16INT
- 8WIS
- 8CHA
- 65AC
- 720HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Open Lock43
- Pick Pocket43
- Tumble40
- Use Magic Device35
- Discipline21
- Intimidate4
Feats 59
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Blind-Fight L15
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (scythe) L39
- Dodge L1
- Epic Character L21
- Epic Skill Focus (Discipline) L21
- Epic Superior Weapon Focus L24
- Epic Weapon Focus (scythe) L24
- Epic Weapon Master L22
- Epic Weapon Specialization (scythe) L27
- Evasion L30
- Expertise L6
- Great Cleave L12
- Great Fortitude L1
- Great Strength I L21
- Great Strength II L24
- Great Strength III L30
- Great Strength IV L33
- Great Strength V L36
- Great Strength VI L39
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Improved Critical (scythe) L9
- Improved Evasion L40
- Improved Expertise L20
- Increased Multiplier L13
- Ki Critical L15
- Ki Damage L9
- Large Stature L1
- Mobility L1
- Overwhelming Critical (scythe) L28
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Sneak Attack (+1d6) L21
- Sneak Attack (+2d6) L31
- Sneak Attack (+3d6) L33
- Sneak Attack (+4d6) L35
- Sneak Attack (+5d6) L37
- Spring Attack L6
- Superior Weapon Focus L13
- Toughness L18
- Uncanny Dodge I L31
- Uncanny Dodge II L34
- Weapon Focus (scythe) L3
- Weapon Proficiency (exotic) L2
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L21
- Weapon Proficiency (simple) L1
- Weapon Specialization (scythe) L4
- Weapon of Choice (scythe) L9
- Whirlwind Attack L8
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Advanced Power Armor- Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- AC Bonus +7
- Arcane Spell Failure +50%
- Darkvision
- Decreased Skill Modifier Hide -50
- Decreased Skill Modifier Move Silently -50
- Decreased Skill Modifier Open Lock -50
- Decreased Skill Modifier Pick Pocket -50
- Decreased Skill Modifier Tumble -10
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Immunity: Miscellaneous Knockdown
- Legendary Property Devastating Critical Effects Immunity
- Regeneration +5
- Saving Throw Bonus: Specific Fortitude +12
- Skill Bonus Discipline +15
Boots Celestial Plate Greaves- Cast Spell Ground Stomp 5 Uses/Day
- Ability Bonus Constitution +6
- AC Bonus +6
- Haste
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Magical 5%
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Nordock Craft Holy Bracers- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Wisdom +2
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Druid Level 7
- Bonus Spell Slot of Level Druid Level 8
- Bonus Spell Slot of Level Druid Level 9
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 3
- Bonus Spell Slot of Level Paladin Level 4
- Use Limitation: Class Blackguard
- Use Limitation: Class Cleric
- Use Limitation: Class Divine Champion
- Use Limitation: Class Druid
- Use Limitation: Class Paladin
Right Hand Serial Killer- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +10
- Keen
- Visual Effect Drip, Red
Left Hand Iron Barricade- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +2
- Skill Bonus Discipline +5
- Spiked Surface Slashing 2d12 Damage
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Nordock Craft Thief Ring- Ability Bonus Dexterity +4
- Regeneration +2
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Pick Pocket +10
- Skill Bonus Search +15
- Use Limitation: Class Assassin
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Right Ring Ring of Insanity- Decreased Skill Modifier Concentration -10
- Decreased Skill Modifier Discipline -10
- Immunity: Miscellaneous Mind-Affecting Spells
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-08-04