
Statistics
- 12STR
- 26DEX
- 8CON
- 8INT
- 14WIS
- 22CHA
- 51AC
- 494HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket22
- Tumble20
- Use Magic Device13
- Hide5
- Discipline3
- Search2
- Persuade1
Feats 57
- Armor Proficiency (heavy) L3
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L3
- Armor Skin L38
- Associates Control L1
- Blind-Fight L6
- Cleave L4
- Collectibles Menu L1
- Dark Blessing L9
- Darkvision L1
- Divine Might L15
- Divine Shield L18
- Divine Shield of Steel L35
- Drink Blood L1
- Epic Blackguard L21
- Epic Character L21
- Epic Fiendish Servant L26
- Epic Prowess L23
- Epic Skill Focus (Pick Pocket) L39
- Epic Toughness I L32
- Epic Weapon Focus (heavy crossbow) L29
- Evasion L2
- Extend Spell L12
- Fly L1
- Great Charisma I L30
- Great Charisma II L33
- Great Charisma III L36
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Improved Critical (heavy crossbow) L17
- Player Menu L1
- Point Blank Shot L3
- Power Attack L1
- Rapid Reload L6
- Shield Proficiency L3
- Smite Good L9
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L19
- Sneak Attack, Blackguard (+1d6) L11
- Sneak Attack, Blackguard (+2d6) L14
- Sneak Attack, Blackguard (+3d6) L18
- Sneak Attack, Blackguard (+4d6) L23
- Sneak Attack, Blackguard (+5d6) L26
- Sneak Attack, Blackguard (+6d6) L29
- Sneak Attack, Blackguard (+7d6) L32
- Sneak Attack, Blackguard (+8d6) L35
- Sneak Attack, Blackguard (+9d6) L38
- Summon Fiend L12
- Toughness L9
- Turn Undead L10
- Uncanny Dodge I L19
- Use Poison L8
- Weapon Focus (heavy crossbow) L3
- Weapon Proficiency (martial) L3
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L3
Equipment
Head [BRILLIANT] Helm of the Headhunter- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +5
Chest Padded Light Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
Right Hand Heavy Crossbow- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Attack Bonus +6
- Haste
- Keen
- Massive Criticals 2d6 Damage
- Mighty +10
Cloak Cloak of Protection +5- AC Bonus +5
Left Ring Crafted Syenite Ruby Ring- Ability Bonus Charisma +4
- Skill Bonus Perform +2
- Skill Bonus Concentration +2
Right Ring Crafted Syenite Ruby Ring- Ability Bonus Charisma +4
- Skill Bonus Perform +2
- Skill Bonus Concentration +2
Amulet Crafted Mithral Ruby Amulet- AC Bonus +6
- Ability Bonus Charisma +5
- Skill Bonus Perform +8
Belt Belt of Agility +4- Ability Bonus Dexterity +4
- Freedom of Movement
Bolts Crafted Greater Elemental Bolt- Damage Bonus Acid 2d6 Damage
- Damage Bonus Cold 2d6 Damage
- Damage Bonus Electrical 2d6 Damage
- Damage Bonus Fire 2d6 Damage
- Damage Bonus Sonic 2d6 Damage
- Regeneration: Vampiric +4
Export sheet (text)
Last played 2026-09-17