
Robbing Food HC: Active
- RaceDrider
- ClassesRogue 19Assassin 1Arcane Archer 20
- Level40
- Time played7 h 16 minsince 14 October 2026
- AlignmentChaotic Evil
Hardcore hall of fame
- StatusActive
- Level reached40 (max)
- Created2026-10-31
- Reached max2026-11-01
- Time to max15h 43m
- Balms used1
Statistics
- 14STR
- 26DEX
- 14CON
- 14INT
- 14WIS
- 8CHA
- 69AC
- 600HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 1,246Brought downkilled while fighting
- 632Killing blowsfinished personally
- 87Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Craft: Harvesting43
- Disable Trap43
- Hide43
- Move Silently43
- Pick Pocket43
- Tumble40
- Open Lock38
- Use Magic Device33
- Search19
Feats 73
- Ambidexterity L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L16
- Armor Skin L30
- Arrow of Death L25
- Associates Control L1
- Aura of Doom L10
- Blinding Speed L33
- Called Shot L6
- Cast Darkness L1
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+1d6) L7
- Defensive Roll L40
- Devastating Critical (longbow) L39
- Enchant Arrow I L16
- Enchant Arrow II L18
- Enchant Arrow III L20
- Enchant Arrow IV L22
- Enchant Arrow IX L32
- Enchant Arrow V L24
- Enchant Arrow VI L26
- Enchant Arrow VII L28
- Enchant Arrow VIII L30
- Enchant Arrow X L38
- Epic Arcane Archer L26
- Epic Character L21
- Epic Prowess L33
- Epic Skill Focus (Pick Pocket) L35
- Epic Weapon Focus (longbow) L24
- Epic Will L36
- Evasion L2
- Great Dexterity I L21
- Great Dexterity II L27
- Hail of Arrows L23
- Hardiness vs. Enchantments L1
- Imbue Arrow L17
- Immunity To Sleep L1
- Improved Critical (longbow) L12
- Improved Evasion L14
- Iron Will L9
- Large Stature L1
- Luck of Heroes L1
- Opportunist L11
- Overwhelming Critical (longbow) L29
- Player Menu L1
- Point Blank Shot L15
- Rapid Shot L18
- Seeker Arrow I L19
- Seeker Arrow II L21
- Shield Proficiency L16
- Sneak Attack (+10d6) L40
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L8
- Sneak Attack (+5d6) L10
- Sneak Attack (+6d6) L12
- Sneak Attack (+7d6) L14
- Sneak Attack (+8d6) L34
- Sneak Attack (+9d6) L36
- Two-Weapon Fighting L1
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L12
- Uncanny Dodge IV L15
- Uncanny Dodge V L36
- Use Poison L7
- Weapon Focus (longbow) L3
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L16
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L7
Equipment
Head Crafted Adamantium Coif Tier 4- AC Bonus +7
- Ability Bonus Dexterity +6
- Regeneration +3
- Skill Bonus Discipline +9
- Skill Bonus Concentration +9
- Skill Bonus Listen +9
- Haste
- Light Bright (20m)
Chest Crafted Adamantium Cloth Armor Tier 4- AC Bonus +7
- Ability Bonus Dexterity +6
- Ability Bonus Constitution +4
- Damage Reduction +8 Soak 20 Damage
- Spiked Surface Bludgeoning 1d8 Damage
Boots Crafted Purple Boots Tier 4- AC Bonus +6
- Haste
- Ability Bonus Constitution +6
- Skill Bonus Discipline +5
- Saving Throw Bonus Universal +3
- Forced Dismount Protection +3
Arms Bracers Tier 3- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +2
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Right Hand Hell Shooter Tier 4- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Keen
- Massive Criticals 2d6 Damage
- Mighty +20
- On Crit Cast Spell Fiery Explosion Level 2
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Cloak Socketable Cloak Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 5 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +4
- Skill Bonus Discipline +15
Left Ring Nordock Relic Thief Ring Tier 4- Ability Bonus Dexterity +4
- Regeneration +2
- Skill Bonus Disable Trap +10
- Skill Bonus Pick Pocket +10
- Skill Bonus Search +15
- Use Limitation: Class Assassin
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Skill Bonus Open Lock +11
Right Ring Nordock Relic Swift Ring Tier 4- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Skill Bonus Move Silently +11
Amulet Socketable Amulet Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
Belt Whispering Sash Tier 4- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Arrows Dragon's Tooth Arrows Tier 4- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2026-11-02
