
Statistics
- 8STR
- 10DEX
- 14CON
- 14INT
- 38WIS
- 8CHA
- 63AC
- 638HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Pick Pocket42
- Tumble40
Feats 45
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L40
- Associates Control L1
- Cleave L12
- Collectibles Menu L1
- Darkvision L1
- Drink Blood L1
- Empower Spell L15
- Epic Character L21
- Epic Cleric L22
- Epic Spell Focus (Evocation) L27
- Epic Weapon Focus (shuriken) L24
- Evasion L12
- Fire Domain Powers L1
- Flurry of Blows L12
- Fly L1
- Great Wisdom I L21
- Great Wisdom II L24
- Great Wisdom III L27
- Great Wisdom IV L30
- Great Wisdom IX L36
- Great Wisdom V L30
- Great Wisdom VI L33
- Great Wisdom VII L33
- Great Wisdom VIII L36
- Great Wisdom X L39
- Greater Spell Focus (Evocation) L3
- Improved Unarmed Strike L12
- Maximize Spell L18
- Monk AC Bonus L12
- Player Menu L1
- Point Blank Shot L9
- Shield Proficiency L1
- Sneak Attack (+1d6) L39
- Spell Focus (Evocation) L1
- Stunning Fist L12
- Turn Undead L1
- Water Domain Powers L1
- Weapon Focus (shuriken) L12
- Weapon Proficiency (monk) L12
- Weapon Proficiency (rogue) L39
- Weapon Proficiency (simple) L1
- Zen Archery L6
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Shurikens- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Acid 1d12 Damage
- Damage Bonus Divine 1d12 Damage
- Damage Bonus Magical 1d12 Damage
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
Export sheet (text)
Last played 2026-08-04