
SIR Strong Arm
- RaceTroll
- ClassesBard 1Paladin 9Red Dragon Disciple 30
- Level40
- AlignmentLawful Good
Biography
S- Serve
I- Inspire
R- Reform
I- Inspire
R- Reform
Statistics
- 30STR
- 8DEX
- 14CON
- 14INT
- 10WIS
- 14CHA
- 70AC
- 940HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Tumble20
- Lore8
Feats 56
- Alertness L1
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Aura of Courage L3
- Bard Song L1
- Bardic Knowledge L1
- Blind-Fight L9
- Cleave L15
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (greatsword) L27
- Divine Grace L2
- Divine Health L2
- Draconic Armor L7
- Dragon Abilities L8
- Dragon Breath L9
- Epic Character L21
- Epic Damage Reduction I L28
- Epic Damage Reduction II L32
- Epic Damage Reduction III L36
- Epic Fortitude L21
- Epic Prowess L40
- Epic Red Dragon Disciple L21
- Epic Weapon Focus (greatsword) L30
- Great Cleave L18
- Great Fortitude L1
- Great Strength I L21
- Great Strength II L33
- Great Strength III L36
- Great Strength IV L39
- Hit Die Increase (d10) L12
- Hit Die Increase (d6) L7
- Hit Die Increase (d8) L10
- Immunity To Sleep L16
- Immunity to Fire L16
- Immunity to Paralysis L16
- Improved Critical (greatsword) L12
- Large Stature L1
- Lay on Hands L2
- Luck of Heroes L1
- Mounted Combat L6
- Overwhelming Critical (greatsword) L24
- Player Menu L1
- Power Attack L6
- Remove Disease L4
- Shield Proficiency L1
- Smite Evil L3
- Summon Mount L6
- Turn Undead L4
- Weapon Focus (greatsword) L3
- Weapon Proficiency (Paladin) L2
- Weapon Proficiency (martial) L2
- Weapon Proficiency (simple) L1
Equipment
Head Golden Circlet- Immunity: Miscellaneous Mind-Affecting Spells
- Saving Throw Bonus: Specific Will +1
- Skill Bonus Concentration +1
- Spell Resistance 10
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Spell Resistance 38
- Ability Bonus Wisdom +6
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Move Silently +10
- Skill Bonus Hide +11
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Skill Bonus Concentration +1
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
Right Hand Tyr's Vengeful Gaze- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Divine 2d12 Damage
- Damage Bonus Fire 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit Sunbeam Level 10 5%
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
- Use Limitation: Class Divine Champion
- Use Limitation: Class Paladin
- Use Limitation: Specific Alignment Lawful Good
- Visual Effect Runic
Left Hand Crafted Mithral Tower Shield- AC Bonus +6
- Ability Bonus Dexterity +5
- Regeneration +2
- Skill Bonus Discipline +8
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
- Ability Bonus Dexterity +5
Left Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Right Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Belt [BRILLIANT] Master's Utility Belt- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
- Skill Bonus Search +10
Export sheet (text)
Last played 2026-08-04