
Timir TEST Sanner Test
- RaceVampire
- ClassesFighter 9Monk 1Shadowdancer 30
- Level40
- AlignmentLawful Evil
Statistics
- 8STR
- 36DEX
- 16CON
- 12INT
- 8WIS
- 8CHA
- 71AC
- 738HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Move Silently43
- Tumble43
- Listen37
- Discipline21
Feats 56
- Ambidexterity L6
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L15
- Blinding Speed L26
- Cleave L10
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L15
- Dodge L2
- Drink Blood L1
- Epic Character L21
- Epic Prowess L30
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Weapon Focus (rapier) L24
- Evasion L10
- Flurry of Blows L10
- Fly L1
- Great Dexterity I L21
- Great Dexterity II L29
- Great Dexterity III L32
- Great Dexterity IV L33
- Great Dexterity V L35
- Great Dexterity VI L36
- Great Dexterity VII L38
- Great Dexterity VIII L39
- Great Fortitude L18
- Hide in Plain Sight L11
- Improved Critical (rapier) L12
- Improved Evasion L20
- Improved Two-Weapon Fighting L9
- Improved Unarmed Strike L10
- Mobility L4
- Monk AC Bonus L10
- Player Menu L1
- Shadow Daze L13
- Shadow Evade L14
- Shield Proficiency L1
- Slippery Mind L17
- Stunning Fist L10
- Summon Shadow L15
- Toughness L3
- Two-Weapon Fighting L8
- Uncanny Dodge I L12
- Uncanny Dodge II L15
- Uncanny Dodge III L20
- Weapon Finesse L1
- Weapon Focus (rapier) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L10
- Weapon Proficiency (simple) L1
- Weapon Specialization (rapier) L6
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Nordock Craft Monk Gloves- Bonus Feat Power Attack
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Slashing 1d10 Damage
- Enhancement Bonus +6
- Keen
- Skill Bonus Discipline +10
- Use Limitation: Class Monk
Right Hand Nordock Craft Rapier- Damage Bonus Positive Energy 1d8 Damage
- Damage Bonus Slashing 1d8 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d12 Damage
- Visual Effect Holy
Left Hand Nordock Craft Rapier- Damage Bonus Positive Energy 1d8 Damage
- Damage Bonus Slashing 1d8 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d12 Damage
- Visual Effect Holy
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Anello Caratteristiche- Ability Bonus Charisma +12
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
Right Ring Anello Caratteristiche PT2- Ability Bonus Intelligence +12
- Ability Bonus Strength +12
- Ability Bonus Wisdom +12
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-08-04