
Statistics
- 34STR
- 30DEX
- 22CON
- 16INT
- 8WIS
- 28CHA
- 67AC
- 802HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Listen43
- Spellcraft43
- Disable Trap21
- Discipline21
- Taunt21
- Tumble21
- Search20
- Hide5
- Ride1
Feats 54
- Alertness L1
- Armor Proficiency (heavy) L13
- Armor Proficiency (light) L13
- Armor Proficiency (medium) L13
- Armor Skin L21
- Associates Control L1
- Blind-Fight L24
- Bone Skin L7
- Cleave L9
- Collectibles Menu L1
- Combat Casting L1
- Dark Blessing L14
- Darkvision L1
- Deathless Master Touch L20
- Deathless Mastery L20
- Deathless Vigor L11
- Divine Might L15
- Divine Shield L18
- Energy Resistance, Acid I L23
- Energy Resistance, Acid II L29
- Energy Resistance, Sonic I L38
- Epic Character L21
- Epic Palemaster L21
- Epic Prowess L27
- Epic Spell Focus (Transmutation) L32
- Epic Spell: Epic Mage Armor L26
- Epic Spell: Epic Warding L35
- Epic Weapon Focus (greatsword) L30
- Expertise L33
- Extend Spell L1
- Greater Spell Focus (Transmutation) L5
- Improved Combat Casting L21
- Improved Critical (greatsword) L39
- Improved Power Attack L36
- Large Stature L1
- Player Menu L1
- Power Attack L6
- Scribe Scroll L1
- Shield Proficiency L13
- Smite Good L14
- Sneak Attack, Blackguard (+1d6) L18
- Spell Focus (Transmutation) L3
- Stun Aura L10
- Summon Fallen Angel L11
- Summon Familiar L1
- Tough as Bone L16
- Turn Undead L15
- Undead Graft I L12
- Undead Graft II L17
- Use Poison L13
- Weapon Focus (greatsword) L12
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L13
- Weapon Proficiency (wizard) L1
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Haste
- Light Bright (20m)
- Immunity: Spells by Level Level 2 or Lower
- Immunity: Damage Type Fire 100%
- Damage Vulnerability Cold 50% Damage Vulnerability
- Ability Bonus Dexterity +11
- Regeneration +2
- Skill Bonus Discipline +31
- Skill Bonus Concentration +21
- Skill Bonus Listen +8
- Ability Bonus Constitution +12
- Saving Throw Bonus Universal +5
- Regeneration +4
- Ability Bonus Intelligence +12
- Saving Throw Bonus: Specific Fortitude +3
- Ability Bonus Charisma +8
- Ability Bonus Wisdom +8
- Skill Bonus Craft: Speed +3
- Ability Bonus Strength +4
- Skill Bonus Search +10
- AC Bonus +6
Right Hand _SHAPE_GS_EMPTY- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 20%
- Keen
- On Hit Blindness DC=44 100% / 1 Round
- On Hit Fireball Level 10 5%
- Visual Effect Infernal
- Visual Effect Fire
- Damage Bonus Fire 2d12 Damage
- Damage Bonus Magical 1d12 Damage
- Damage Bonus Negative Energy 1d12 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +7
Export sheet (text)
Last played 2026-06-29