
TESTMOUNTAIN Krinfaar Test
- RaceMountain Dwarf
- ClassesMonk 4Paladin 6Dwarven Defender 30
- Level40
- AlignmentLawful Good
Statistics
- 30STR
- 13DEX
- 18CON
- 8INT
- 8WIS
- 10CHA
- 57AC
- 1012HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
Feats 63
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L2
- Armor Proficiency (medium) L2
- Associates Control L1
- Aura of Courage L3
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Berserk Strike L27
- Blind-Fight L6
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Awareness (1) L11
- Defensive Awareness (2) L14
- Defensive Awareness (3) L20
- Defensive Stance L10
- Deflect Arrows L8
- Divine Grace L2
- Divine Health L2
- Dodge L1
- Dwarven Defender Damage Reduction L15
- Energy Resistance, Acid I L39
- Energy Resistance, Fire I L36
- Epic Character L21
- Epic Damage Reduction I L24
- Epic Damage Reduction II L40
- Epic Dwarven Defender L21
- Epic Prowess L32
- Epic Weapon Focus (halberd) L28
- Evasion L1
- Flurry of Blows L1
- Great Strength I L21
- Great Strength II L24
- Great Strength III L30
- Great Strength IV L33
- Great Strength V L36
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (halberd) L12
- Improved Unarmed Strike L1
- Iron Will L18
- Lay on Hands L2
- Monk AC Bonus L1
- Monk Speed L9
- Mounted Combat L6
- Player Menu L1
- Reckless Fighting L15
- Remove Disease L4
- Shield Proficiency L2
- Skill Affinity (Lore) L1
- Smite Evil L3
- Still Mind L9
- Stonecunning L1
- Stunning Fist L1
- Summon Mount L6
- Toughness L3
- Turn Undead L4
- Weapon Focus (halberd) L9
- Weapon Proficiency (Paladin) L2
- Weapon Proficiency (martial) L2
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L2
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Light Troll Armor- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Vulnerability Acid 5% Damage Vulnerability
- Damage Vulnerability Fire 5% Damage Vulnerability
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- On Crit Cast Spell Cure Serious Wounds Level 15
- Regeneration +4
- Skill Bonus Discipline +10
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Ability Bonus Charisma +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Hand Ahriman's Halberd of Sacrifice- Arcane Spell Failure +50%
- Bonus Feat Sneak Attack (+2d6)
- Damage Bonus Bludgeoning 2d12 Damage
- Enhancement Bonus +7
- Keen
- Massive Criticals 200 Damage
- On Hit Ahriman's Sacrifice (1d50 Pure and 1d50 Fire damage) Level 1 10%
- On Hit Hold DC=44 25% / 1 Round
- Regeneration: Vampiric +20
- Skill Bonus Intimidate +10
- Visual Effect Drip, Red, No Glow
Left Hand Moore's Insignia Shield- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Skill Bonus Discipline +10
- Spiked Surface Slashing 7d6 Damage
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Werdna's Envy- Bigby Protection +5
- Immunity: Miscellaneous Paralysis
- Immunity: Specific Spell Bigby's Interposing Hand
- Regeneration +4
- Saving Throw Bonus Universal +5
Right Ring Werdna's Envy- Bigby Protection +5
- Immunity: Miscellaneous Paralysis
- Immunity: Specific Spell Bigby's Interposing Hand
- Regeneration +4
- Saving Throw Bonus Universal +5
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-01-02