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TEST Ranger K Test

ozric

  • RaceVampire
  • ClassRanger 40
  • Level40
  • AlignmentNeutral Evil

Statistics

  • 16STR
  • 26DEX
  • 12CON
  • 12INT
  • 14WIS
  • 8CHA
  • 76AC
  • 770HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Ride43
  • Pick Pocket21
  • Tumble20
  • Open Lock1
  • Search1
  • Spot1

Feats 51

  • Animal Companion L6
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L21
  • Associates Control L1
  • Bane of Enemies L30
  • Blind-Fight L1
  • Blinding Speed L35
  • Collectibles Menu L1
  • Darkvision L1
  • Drink Blood L1
  • Dual-Wield L1
  • Energy Resistance, Fire I L33
  • Energy Resistance, Fire II L36
  • Epic Character L21
  • Epic Ranger L21
  • Epic Skill Focus (Pick Pocket) L39
  • Epic Toughness I L35
  • Epic Toughness II L38
  • Epic Toughness III L40
  • Epic Weapon Focus (katana) L23
  • Epic Will L30
  • Extend Spell L15
  • Favored Enemy: Constructs L5
  • Favored Enemy: Dragons L10
  • Favored Enemy: Giants L29
  • Favored Enemy: Goblinoids L32
  • Favored Enemy: Half-Orcs L26
  • Favored Enemy: Humans L15
  • Favored Enemy: Monstrous Humanoids L25
  • Favored Enemy: Outsiders L20
  • Favored Enemy: Undead L1
  • Fly L1
  • Great Dexterity I L24
  • Great Dexterity II L27
  • Hunter's Agility L40
  • Improved Critical (katana) L9
  • Improved Evasion L40
  • Improved Two-Weapon Fighting L9
  • Mounted Combat L12
  • Player Menu L1
  • Point Blank Shot L1
  • Rapid Shot L9
  • Shield Proficiency L1
  • Trackless Step L1
  • Weapon Finesse L18
  • Weapon Focus (katana) L6
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (exotic) L3
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Right Hand Soulslicer
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Sonic 2d8 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Sonic 5%
    • Keen
    • On Hit Burn Soul (2d20 Fire damage) Level 2 10%
    • On Hit Level Drain DC=44
    • Visual Effect Absorb, Grey
  • Left Hand Iron Barricade
    • AC Bonus +6
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Regeneration +2
    • Skill Bonus Discipline +5
    • Spiked Surface Slashing 2d12 Damage
  • Cloak Enchanter's Veil
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Left Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Right Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Amulet Cold Iron Amulet
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
  • Belt [BRILLIANT] Master's Utility Belt
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
    • Skill Bonus Search +10
Export sheet (text)

Last played 2026-06-15