Skip to content

Crow

ozric

  • RaceVampire
  • ClassesMonk 8Blackguard 2Elite Guard 30
  • Level40
  • AlignmentLawful Evil

Statistics

  • 8STR
  • 32DEX
  • 14CON
  • 12INT
  • 14WIS
  • 12CHA
  • 76AC
  • 704HP
  • 28BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Ride43
  • Tumble20
  • Spot10
  • Listen8
  • Hide5

Feats 64

  • Alertness L6
  • Armor Proficiency (heavy) L9
  • Armor Proficiency (light) L9
  • Armor Proficiency (medium) L9
  • Armor Skin L25
  • Associates Control L1
  • Blind-Fight L1
  • Blinding Speed L21
  • Cleave L1
  • Collectibles Menu L1
  • Crossbow Precision L15
  • Dark Blessing L10
  • Darkvision L1
  • Deflect Arrows L2
  • Devastating Blow (Heavy Crossbow) L36
  • Devastating Critical (heavy crossbow) L35
  • Drink Blood L1
  • Elite Guard Training L15
  • Epic Character L21
  • Epic Elite Guard L21
  • Epic Weapon Focus (heavy crossbow) L22
  • Epic Weapon Focus (light crossbow) L22
  • Epic Weapon Specialization (heavy crossbow) L25
  • Epic Weapon Specialization (light crossbow) L25
  • Epic Will L39
  • Evasion L1
  • Flurry of Blows L1
  • Fly L1
  • Great Dexterity I L24
  • Great Dexterity II L27
  • Great Dexterity III L30
  • Great Dexterity IV L30
  • Great Dexterity V L33
  • Great Dexterity VI L40
  • Improved Critical (heavy crossbow) L17
  • Improved Critical (light crossbow) L17
  • Improved Knockdown L6
  • Improved Unarmed Strike L1
  • Knockdown L6
  • Monk AC Bonus L1
  • Monk Speed L3
  • Mounted Archery L15
  • Mounted Combat L12
  • Overwhelming Critical (heavy crossbow) L30
  • Overwhelming Critical (light crossbow) L30
  • Player Menu L1
  • Point Blank Shot L3
  • Purity of Body L5
  • Rapid Reload L9
  • Reckless Fighting L18
  • Shield Proficiency L9
  • Smite Good L10
  • Sniper L20
  • Still Mind L3
  • Stunning Fist L1
  • Use Poison L9
  • Weapon Focus (heavy crossbow) L11
  • Weapon Focus (light crossbow) L11
  • Weapon Proficiency (martial) L9
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L9
  • Weapon Specialization (heavy crossbow) L13
  • Weapon Specialization (light crossbow) L13
  • Wholeness of Body L7

Equipment

  • Head Crafted Mithral Coif
    • AC Bonus +6
    • Ability Bonus Dexterity +5
    • Regeneration +2
    • Skill Bonus Discipline +8
    • Skill Bonus Concentration +8
    • Skill Bonus Listen +8
    • Haste
    • Light Bright (20m)
  • Chest Crafted Mithral Cloth Armor
    • AC Bonus +6
    • Ability Bonus Dexterity +5
    • Ability Bonus Constitution +3
    • Damage Reduction +7 Soak 15 Damage
  • Boots Crafted Gold Boots
    • AC Bonus +5
    • Haste
    • Ability Bonus Constitution +5
    • Skill Bonus Discipline +4
    • Saving Throw Bonus Universal +2
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Charisma +4
    • Ability Bonus Intelligence +2
    • Ability Bonus Strength +2
    • XP Bonus 10%
  • Right Hand Nordock Craft Heavy Crossbow
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • Attack Bonus +6
    • Extra Ranged Damage Type Bludgeoning
    • Haste
    • Massive Criticals 2d8 Damage
    • Mighty +10
    • Regeneration +5
  • Cloak Crafted Gold Thick Mesh Cloak
    • Damage Resistance Slashing Resist 15 / -
    • Ability Bonus Constitution +2
    • Regeneration +2
    • Saving Throw Bonus: Specific Fortitude +4
    • Skill Bonus Concentration +8
  • Left Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Right Ring [BRILLIANT] Rift Ringlet (right)
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Regeneration +1
    • Saving Throw Bonus Universal +1
  • Amulet Crafted Mithral Sapphire Amulet
    • AC Bonus +6
    • Ability Bonus Wisdom +5
    • Saving Throw Bonus: Specific Will +4
  • Belt [BRILLIANT] Master's Utility Belt
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
    • Skill Bonus Search +10
  • Bolts Bolts
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Electrical 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
Export sheet (text)

Last played 2026-06-24