
Statistics
- 8STR
- 32DEX
- 12CON
- 16INT
- 14WIS
- 8CHA
- 63AC
- 692HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Move Silently43
- Ride43
- Spot43
- Tumble43
- Discipline21
- Spellcraft21
Feats 59
- Alertness L1
- Ambidexterity L3
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L2
- Armor Proficiency (medium) L2
- Armor Skin L21
- Associates Control L1
- Blind-Fight L1
- Blinding Speed L35
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L15
- Deflect Arrows L8
- Dodge L3
- Epic Character L21
- Epic Dodge L33
- Epic Prowess L36
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Weapon Focus (kukri) L24
- Epic Will L39
- Evasion L1
- Flurry of Blows L1
- Great Dexterity I L26
- Great Dexterity II L27
- Great Dexterity III L29
- Great Dexterity IV L30
- Great Dexterity V L32
- Great Dexterity VI L38
- Hide in Plain Sight L11
- Improved Critical (kukri) L15
- Improved Evasion L20
- Improved Two-Weapon Fighting L12
- Improved Unarmed Strike L1
- Mobility L5
- Monk AC Bonus L1
- Monk Speed L9
- Mounted Combat L18
- Player Menu L1
- Shadow Daze L13
- Shadow Evade L14
- Shield Proficiency L2
- Slippery Mind L17
- Smell Surroundings L1
- Still Mind L9
- Stunning Fist L1
- Summon Shadow L15
- Toughness L9
- Two-Weapon Fighting L2
- Uncanny Dodge I L12
- Uncanny Dodge II L15
- Uncanny Dodge III L20
- Weapon Finesse L1
- Weapon Focus (kukri) L7
- Weapon Proficiency (exotic) L6
- Weapon Proficiency (martial) L2
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L2
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
- Ability Bonus Strength +5
Chest Nordock Craft Light Armor- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Assassin
- Use Limitation: Class Blackguard
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Use Limitation: Class Warlock
- Bonus Spell Slot of Level Cleric Level 1
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Arms [BRILLIANT] Epic Bracers of the Tribeslayer- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Miscellaneous Fear
- Saving Throw Bonus: Specific Fortitude +4
Right Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Left Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Cloak Crafted Yellow Thick Padded Cloak- Damage Resistance Bludgeoning Resist 10 / -
- Ability Bonus Constitution +2
- Regeneration +1
- Saving Throw Bonus: Specific Fortitude +3
- Skill Bonus Concentration +6
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Amulet Crafted Mithral Sapphire Amulet- AC Bonus +6
- Ability Bonus Wisdom +5
- Saving Throw Bonus: Specific Will +4
Belt Crafted Gold Warding Buckle- AC Bonus +6
- Regeneration +2
- Immunity: Miscellaneous Knockdown
- Saving Throw Bonus Universal +4
Export sheet (text)
Last played 2026-08-04