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Orel of House Arab'Natha

ordnael

  • RaceSvirfneblin
  • ClassesRogue 17Assassin 17Shadowdancer 1
  • Level35
  • AlignmentChaotic Evil

Statistics

  • 12STR
  • 26DEX
  • 8CON
  • 16INT
  • 8WIS
  • 8CHA
  • 51AC
  • 422HP
  • 21BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 428Brought downkilled while fighting
  • 16Killing blowsfinished personally
  • 35Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Heal38
  • Hide38
  • Move Silently38
  • Open Lock38
  • Pick Pocket38
  • Search38
  • Set Trap38
  • Tumble38
  • Use Magic Device38
  • Spot18
  • Ride9
  • Parry8

Feats 65

  • Ambidexterity L21
  • Armor Proficiency (light) L1
  • Associates Control L1
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Reptilians L1
  • Collectibles Menu L1
  • Darkvision L1
  • Death Attack (+1d6) L6
  • Death Attack (+2d6) L10
  • Death Attack (+3d6) L13
  • Death Attack (+4d6) L15
  • Death Attack (+5d6) L17
  • Death Attack (+6d6) L21
  • Death Attack (+7d6) L27
  • Death Attack (+8d6) L33
  • Death Attack (+9d6) L35
  • Defensive Roll L25
  • Dodge L3
  • Epic Assassin L21
  • Epic Character L21
  • Epic Dodge L30
  • Evasion L2
  • Expertise L9
  • Hardiness vs. Illusions L1
  • Hide in Plain Sight L8
  • Improved Critical (kukri) L15
  • Improved Evasion L22
  • Improved Expertise L12
  • Luck of Heroes L1
  • Mobility L6
  • Player Menu L1
  • Poison Save I L9
  • Poison Save II L12
  • Poison Save III L14
  • Poison Save IV L16
  • Poison Save V L18
  • Poison Save VI+ L26
  • Self-Concealment I L24
  • Self-Concealment II L27
  • Self-Concealment III L29
  • Self-Concealment IV L31
  • Self-Concealment V L33
  • Skill Affinity (Listen) L1
  • Skill Affinity (Spot) L1
  • Small Stature L1
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+2d6) L3
  • Sneak Attack (+3d6) L5
  • Sneak Attack (+4d6) L11
  • Sneak Attack (+5d6) L20
  • Sneak Attack (+6d6) L23
  • Sneak Attack (+7d6) L25
  • Sneak Attack (+8d6) L30
  • Sneak Attack (+9d6) L32
  • Spring Attack L18
  • Stonecunning L1
  • Uncanny Dodge I L3
  • Uncanny Dodge II L7
  • Uncanny Dodge III L18
  • Uncanny Dodge IV L28
  • Uncanny Dodge V L32
  • Use Poison L6
  • Weapon Proficiency (rogue) L1
  • Weapon Proficiency (simple) L6

Equipment

  • Head Thieves' Hood
    • Immunity: Miscellaneous Knockdown
    • Immunity: Miscellaneous Poison
    • Skill Bonus Concentration +1
    • Skill Bonus Open Lock +2
    • Skill Bonus Search +2
    • Use Limitation: Class Rogue
  • Chest Armor of the Unseen Assassin
    • Cast Spell Improved Invisibility (7) 3 Uses/Day
    • AC Bonus +5
    • Base Item Weight Reduction 80% of Weight
    • Regeneration +1
    • Saving Throw Bonus Universal +1
    • Skill Bonus Hide +6
    • Skill Bonus Move Silently +6
    • Skill Bonus Set Trap +10
    • Use Limitation: Alignment Group Evil
    • Use Limitation: Class Rogue
  • Boots Crafted Blue Boots
    • AC Bonus +4
    • Haste
    • Ability Bonus Constitution +4
    • Skill Bonus Discipline +2
    • Saving Throw Bonus Universal +1
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +3
  • Right Hand Blind Death
    • Base Item Weight Reduction 80% of Weight
    • Damage Bonus Acid 1d6 Damage
    • Enhancement Bonus +5
    • Keen
    • On Hit Blindness DC=18 50% / 2 Rounds
  • Left Hand Blind Death
    • Base Item Weight Reduction 80% of Weight
    • Damage Bonus Acid 1d6 Damage
    • Enhancement Bonus +5
    • Keen
    • On Hit Blindness DC=18 50% / 2 Rounds
  • Cloak Cloak of Health
    • Ability Bonus Constitution +2
    • AC Bonus +5
    • Regeneration +2
  • Left Ring [BRILLIANT] Rift Ringlet (right)
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Regeneration +1
    • Saving Throw Bonus Universal +1
  • Right Ring [BRILLIANT] Rift Ringlet (right)
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Regeneration +1
    • Saving Throw Bonus Universal +1
  • Amulet Pendant of the Elf +4
    • Ability Bonus Dexterity +4
    • Decreased AC AC Natural Modifier -2
    • Immunity: Miscellaneous Mind-Affecting Spells
  • Belt Greater Belt of Guiding Light
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Death Magic
    • Light Normal (15m) Purple
    • Skill Bonus Listen +4
    • Skill Bonus Lore +4
    • Skill Bonus Search +4
    • Skill Bonus Spot +4
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Last played 2026-09-20