
WMPMWIZ TEST Test
- RaceHuman
- ClassesWizard 10Pale Master 22Weapon Master 8
- Level40
- AlignmentLawful Evil
Biography
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.
Statistics
- 36STR
- 22DEX
- 30CON
- 28INT
- 8WIS
- 10CHA
- 59AC
- 920HP
- 23BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Intimidate43
- Lore43
- Ride43
- Spot43
- Concentration42
- Spellcraft42
- Heal41
- Tumble21
Feats 44
- Armor Skin L27
- Associates Control L1
- Bone Skin L4
- Brew Potion L39
- Collectibles Menu L1
- Darkvision L6
- Deathless Master Touch L14
- Deathless Mastery L14
- Deathless Vigor L8
- Dodge L1
- Energy Resistance, Fire I L28
- Energy Resistance, Fire II L34
- Epic Character L21
- Epic Fortitude L33
- Epic Palemaster L26
- Epic Spell: Epic Mage Armor L36
- Epic Spell: Epic Warding L37
- Epic Summon Fallen Angel L31
- Epic Weapon Focus (greatsword) L21
- Expertise L3
- Extend Spell L15
- Improved Critical (greatsword) L24
- Improved Knockdown L30
- Increased Multiplier L23
- Ki Critical L25
- Ki Damage L19
- Knockdown L6
- Mobility L1
- Player Menu L1
- Quick To Master L1
- Scribe Scroll L1
- Shield Proficiency L39
- Spring Attack L15
- Summon Fallen Angel L8
- Summon Familiar L1
- Superior Weapon Focus L23
- Tough as Bone L11
- Undead Graft I L10
- Undead Graft II L12
- Weapon Focus (greatsword) L12
- Weapon Proficiency (martial) L9
- Weapon Proficiency (wizard) L1
- Weapon of Choice (greatsword) L19
- Whirlwind Attack L18
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Haste
- Immunity: Spells by Level Level 1 or Lower
- Damage Reduction +7 Soak 15 Damage
- Damage Resistance Piercing Resist 10 / -
- Immunity: Damage Type Slashing 5%
- Immunity: Damage Type Piercing 5%
- Darkvision
- Light Dim (5m) Red
- Immunity: Damage Type Bludgeoning 5%
- Damage Reduction +4 Soak 20 Damage
- Damage Reduction +3 Soak 30 Damage
- Damage Reduction +5 Soak 10 Damage
- Damage Resistance Fire Resist 20 / -
- Damage Resistance Cold Resist 20 / -
- Damage Resistance Acid Resist 20 / -
- Immunity: Miscellaneous Poison
- Spell Resistance 28
- Immunity: Damage Type Electrical 100%
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
- Ability Bonus Strength +6
- Regeneration +4
- Skill Bonus Taunt +10
- Skill Bonus Discipline +8
- Saving Throw Bonus Universal +5
- Ability Bonus Intelligence +5
- Regeneration +1
- Saving Throw Bonus: Specific Fortitude +3
- Skill Bonus Concentration +6
- Saving Throw Bonus: Specific Reflex +4
- Skill Bonus Pick Pocket +8
- Skill Bonus Open Lock +8
- AC Bonus +6
- AC Bonus +6
Right Hand _SHAPE_GS_EMPTY- Bonus Feat Sneak Attack (+1d6)
- Keen
- On Hit Shocking Fist (deals 8d6 sonic damage in a small cone starting from the target) Level 4 5%
- On Monster Hit Fear
- Visual Effect Fire
- Damage Bonus Divine 2d8 Damage
- Damage Bonus Pure 2d8 Damage
- Damage Bonus Slashing 2d8 Damage
- Enhancement Bonus +7
- Damage Bonus Fire 1d6 Damage
Export sheet (text)
Last played 2026-05-27