
Biography
Once there was a bard named Mushroom,
Who thought his talent would bloom.
But his lute was off-key,
And his rhymes, barely three,
Only managed to clear the room.
Who thought his talent would bloom.
But his lute was off-key,
And his rhymes, barely three,
Only managed to clear the room.
Statistics
- 8STR
- 32DEX
- 16CON
- 14INT
- 8WIS
- 12CHA
- 75AC
- 630HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Perform43
- Pick Pocket43
- Taunt43
- Tumble40
- Concentration26
- Use Magic Device20
Feats 34
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Bard Song L1
- Bardic Knowledge L1
- Blind-Fight L18
- Collectibles Menu L1
- Curse Song L5
- Darkvision L1
- Drink Blood L1
- Epic Bard L21
- Epic Character L21
- Epic Prowess L30
- Epic Skill Focus (Perform) L33
- Epic Skill Focus (Pick Pocket) L36
- Epic Toughness I L39
- Epic Weapon Focus (sling) L24
- Fly L1
- Great Dexterity I L26
- Great Dexterity II L27
- Great Dexterity III L29
- Great Dexterity IV L32
- Great Dexterity V L35
- Great Dexterity VI L38
- Improved Critical (sling) L12
- Lasting Inspiration L23
- Player Menu L1
- Point Blank Shot L3
- Rapid Shot L6
- Shield Proficiency L1
- Toughness L1
- Weapon Focus (sling) L9
- Weapon Proficiency (simple) L1
Equipment
Head Golden Circlet- Immunity: Miscellaneous Mind-Affecting Spells
- Saving Throw Bonus: Specific Will +1
- Skill Bonus Concentration +1
- Spell Resistance 10
Chest Protection for the Bloody Weaver- Ability Bonus Charisma +2
- Base Item Weight Reduction 80% of Weight
- Bonus Feat Evasion
- Freedom of Movement
- Saving Throw Bonus: Specific Reflex +4
- Skill Bonus Perform +10
- Use Limitation: Alignment Group Evil
- Use Limitation: Class Bard
- AC Bonus +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +2
- Ability Bonus Wisdom +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Perform +15
- Skill Bonus Pick Pocket +7
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +4
Right Hand Nordock Craft Sling- Ability Bonus Dexterity +4
- Attack Bonus +6
- Extra Ranged Damage Type Piercing
- Massive Criticals 2d6 Damage
- Mighty +10
- Ability Bonus Strength +6
Left Hand Shield of Prator- Ability Bonus Wisdom +3
- AC Bonus +5
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Spell Resistance 14
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +1
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +2
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +2
Left Ring Nordock Craft Bard Ring- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Bonus Spell Slot of Level Bard Level 4
- Bonus Spell Slot of Level Bard Level 4
- Bonus Spell Slot of Level Bard Level 5
- Bonus Spell Slot of Level Bard Level 5
- Bonus Spell Slot of Level Bard Level 6
- Bonus Spell Slot of Level Bard Level 6
- Skill Bonus Perform +10
- Use Limitation: Class Bard
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Ability Bonus Charisma +6
- Ability Bonus Strength +6
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Immunity: Damage Type Acid 20%
Belt Crafted Gold Warding Buckle- AC Bonus +6
- Regeneration +2
- Immunity: Miscellaneous Knockdown
- Saving Throw Bonus Universal +4
Bullets Bullets- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 1d8 Damage
- Damage Bonus Magical 1d8 Damage
- Damage Bonus Negative Energy 1d8 Damage
- Damage Bonus Positive Energy 1d8 Damage
Export sheet (text)
Last played 2026-02-24