
Statistics
- 8STR
- 8DEX
- 16CON
- 12INT
- 36WIS
- 8CHA
- 44AC
- 560HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Spellcraft35
- Pick Pocket21
- Tumble20
- Open Lock5
- Disable Trap1
Feats 37
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Collectibles Menu L1
- Empower Spell L12
- Epic Character L21
- Epic Cleric L21
- Epic Skill Focus (Pick Pocket) L39
- Epic Spell Focus (Conjuration) L23
- Epic Spell Focus (Evocation) L21
- Epic Spell: Dragon Knight L36
- Epic Spell: Hellball L33
- Extend Spell L1
- Great Fortitude L1
- Great Wisdom I L24
- Great Wisdom II L26
- Great Wisdom III L27
- Great Wisdom IV L29
- Great Wisdom V L30
- Great Wisdom VI L32
- Great Wisdom VII L35
- Great Wisdom VIII L38
- Greater Spell Focus (Conjuration) L15
- Greater Spell Focus (Evocation) L18
- Heal Ally L20
- High Priest L40
- Plant Domain Powers L1
- Player Menu L1
- Quick To Master L1
- Shield Proficiency L1
- Spell Focus (Conjuration) L3
- Spell Focus (Evocation) L9
- Trickery Domain Powers L1
- Turn Undead L1
- Weapon Proficiency (simple) L1
- Zen Archery L6
Equipment
Head Radiant Sun Visor- Ability Bonus Strength +6
- AC Bonus +6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Damage Resistance Divine Resist 5 / -
- Immunity: Damage Type Divine 5%
- Regeneration +4
- Saving Throw Bonus Universal +5
- Spell Enhancement Hammer of the Gods 14d6 Damage
- Use Limitation: Class Cleric
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Celestial Plate Greaves- Cast Spell Ground Stomp 5 Uses/Day
- Ability Bonus Constitution +6
- AC Bonus +6
- Haste
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Magical 5%
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers of Armor +5- AC Bonus +5
Right Hand Sunfire Arbalest- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Resistance Fire Resist 15 / -
- Immunity: Damage Type Fire 10%
- Keen
- Light Bright (20m) Orange
- Massive Criticals 2d8 Damage
- Mighty +20
- On Crit Cast Spell Firebrand Level 6
- Regeneration +4
- Skill Bonus Discipline +10
Cloak Moradin's Mantle- AC Bonus +7
- Bonus Feat Combat Casting
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Damage Resistance Fire Resist 10 / -
- Immunity: Damage Type Fire 5%
- Regeneration +4
- Use Limitation: Class Cleric
Left Ring Ring of Protection +5- AC Bonus +5
Right Ring Ring of Protection +5- AC Bonus +5
Amulet Periapt of Wisdom +5- Ability Bonus Wisdom +5
Belt Girdle of Radiant Valor- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Bolts Spider-Infused Bolts- Damage Bonus Acid 2d10 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Extra Ranged Damage Type Slashing
- On Hit Poison DC=48 1d2 Strength Damage
Export sheet (text)
Last played 2026-04-22