
Statistics
- 8STR
- 8DEX
- 26CON
- 14INT
- 12WIS
- 16CHA
- 61AC
- 1018HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Perform43
- Use Magic Device43
- Pick Pocket42
- Tumble40
- Concentration27
Feats 45
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Bard Song L1
- Bardic Knowledge L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Bone Skin L11
- Collectibles Menu L1
- Curse Song L5
- Darkvision L1
- Deathless Master Touch L20
- Deathless Mastery L20
- Deathless Vigor L15
- Epic Bard L31
- Epic Character L21
- Epic Damage Reduction I L21
- Epic Damage Reduction II L24
- Epic Damage Reduction III L27
- Epic Skill Focus (Pick Pocket) L39
- Epic Toughness I L30
- Epic Toughness II L33
- Epic Toughness III L36
- Epic Toughness IV L39
- Epic Will L36
- Extend Spell L18
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Iron Will L12
- Lasting Inspiration L33
- Lightning Reflexes L15
- Player Menu L1
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Skill Focus (Perform) L9
- Skill Focus (Pick Pocket) L6
- Stonecunning L1
- Summon Fallen Angel L15
- Tough as Bone L17
- Toughness L1
- Undead Graft I L16
- Undead Graft II L18
- Weapon Proficiency (martial) L3
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Charisma +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Skill Bonus Discipline +15
- Ability Bonus Wisdom +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
Right Hand Screamer- Damage Bonus Sonic 7d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Sonic 10%
- Keen
- Massive Criticals 1d6 Damage
- On Hit Silence DC=44 100% / 1 Round
- Regeneration +4
- Saving Throw Bonus Universal +5
Left Hand Large Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Cold Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Charisma +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Amulet Fjordr's Howl- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- AC Bonus +6
- Bonus Feat Extra Music
- Regeneration +4
- Skill Bonus Perform +20
- Skill Bonus Pick Pocket +20
- Skill Bonus Taunt +20
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Skill Bonus Perform +15
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Export sheet (text)
Last played 2026-06-14