
Statistics
- 32STR
- 13DEX
- 16CON
- 13INT
- 8WIS
- 8CHA
- 52AC
- 870HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride38
- Tumble20
- Intimidate4
Feats 51
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L35
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L15
- Cleave L18
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (greataxe) L29
- Dodge L2
- Epic Character L21
- Epic Prowess L32
- Epic Superior Weapon Focus L23
- Epic Toughness I L38
- Epic Weapon Focus (greataxe) L26
- Epic Weapon Master L21
- Expertise L1
- Great Cleave L20
- Great Strength I L21
- Great Strength II L24
- Great Strength III L27
- Great Strength IV L30
- Great Strength V L36
- Great Strength VI L39
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (greataxe) L12
- Improved Expertise L33
- Increased Multiplier L11
- Ki Critical L13
- Ki Damage L7
- Mobility L3
- Overwhelming Critical (greataxe) L23
- Player Menu L1
- Power Attack L18
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Spring Attack L4
- Stonecunning L1
- Superior Weapon Focus L11
- Toughness L9
- Weapon Focus (greataxe) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (greataxe) L6
- Weapon of Choice (greataxe) L7
- Whirlwind Attack L6
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Axe of Caged Souls- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Divine 2d8 Damage
- Damage Bonus Fire 2d12 Damage
- Damage Bonus vs. Racial Type Undead 2d12 Damage Pure
- Enhancement Bonus +7
- Enhancement Bonus vs. Racial Group Undead +12
- Immunity: Miscellaneous Level/Ability Drain
- Keen
- Light Bright (20m) Yellow
- Use Limitation: Alignment Group Good
- Visual Effect Glow, Yellow
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Will +5
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
Export sheet (text)
Last played 2026-08-04