
Statistics
- 33STR
- 19DEX
- 14CON
- 10INT
- 9WIS
- 8CHA
- 77AC
- 800HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Tumble20
Feats 50
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L32
- Associates Control L1
- Blind-Fight L2
- Cleave L12
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (halberd) L28
- Dodge L10
- Epic Character L21
- Epic Fighter L21
- Epic Prowess L30
- Epic Weapon Focus (halberd) L22
- Epic Weapon Specialization (halberd) L24
- Great Cleave L14
- Great Fortitude L15
- Great Strength I L21
- Great Strength II L27
- Great Strength III L30
- Great Strength IV L33
- Great Strength IX L39
- Great Strength V L34
- Great Strength VI L36
- Great Strength VII L36
- Great Strength VIII L38
- Great Strength X L40
- Great Wisdom I L24
- Hellfire Aura L10
- Improved Critical (halberd) L8
- Improved Power Attack L20
- Iron Will L9
- Large Stature L1
- Lightning Reflexes L6
- Luck of Heroes L1
- Mobility L16
- Overwhelming Critical (halberd) L26
- Player Menu L1
- Power Attack L4
- Resist Acid Energy L12
- Resist Electrical Energy L18
- Shield Proficiency L1
- Spring Attack L18
- Toughness L3
- Veteran L40
- Weapon Focus (halberd) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (halberd) L6
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
Chest Leather Light Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Ahriman's Halberd of Sacrifice- Arcane Spell Failure +50%
- Bonus Feat Sneak Attack (+2d6)
- Damage Bonus Bludgeoning 2d12 Damage
- Enhancement Bonus +7
- Keen
- Massive Criticals 200 Damage
- On Hit Ahriman's Sacrifice (1d50 Pure and 1d50 Fire damage) Level 1 10%
- On Hit Hold DC=44 25% / 1 Round
- Regeneration: Vampiric +20
- Skill Bonus Intimidate +10
- Visual Effect Drip, Red, No Glow
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Discipline +15
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
Export sheet (text)
Last played 2026-08-04