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Mebrinia Holimion

noobzombie

  • RaceAasimar
  • ClassCleric 40
  • Level40
  • AlignmentChaotic Good

Statistics

  • 8STR
  • 8DEX
  • 16CON
  • 12INT
  • 36WIS
  • 8CHA
  • 65AC
  • 720HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Spellcraft35
  • Pick Pocket21
  • Tumble20
  • Open Lock5
  • Disable Trap1

Feats 37

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L39
  • Associates Control L1
  • Blind-Fight L1
  • Collectibles Menu L1
  • Epic Character L21
  • Epic Cleric L21
  • Epic Spell Focus (Conjuration) L21
  • Epic Spell Focus (Evocation) L24
  • Epic Spell: Dragon Knight L36
  • Epic Spell: Hellball L33
  • Extend Spell L1
  • Great Wisdom I L23
  • Great Wisdom II L26
  • Great Wisdom III L27
  • Great Wisdom IV L29
  • Great Wisdom V L30
  • Great Wisdom VI L32
  • Great Wisdom VII L35
  • Great Wisdom VIII L38
  • Greater Spell Focus (Conjuration) L12
  • Greater Spell Focus (Evocation) L18
  • Heal Ally L20
  • High Priest L40
  • Plant Domain Powers L1
  • Player Menu L1
  • Quick To Master L1
  • Shield Proficiency L1
  • Spell Focus (Conjuration) L9
  • Spell Focus (Evocation) L15
  • Toughness L3
  • Trickery Domain Powers L1
  • Turn Undead L1
  • Weapon Proficiency (simple) L1
  • Zen Archery L6

Equipment

  • Head [BRILLIANT] Helm of the Headhunter
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +4
    • Damage Resistance Acid Resist 5 / -
    • Damage Resistance Cold Resist 5 / -
    • Damage Resistance Electrical Resist 5 / -
    • Damage Resistance Fire Resist 5 / -
    • Saving Throw Bonus Universal +2
    • Skill Bonus Discipline +5
  • Chest Crafted Mithral Chain Shirt
    • AC Bonus +6
    • Ability Bonus Strength +5
    • Ability Bonus Constitution +3
    • Damage Reduction +7 Soak 15 Damage
  • Boots Crafted Gold Boots
    • AC Bonus +5
    • Haste
    • Ability Bonus Constitution +5
    • Skill Bonus Discipline +4
    • Saving Throw Bonus Universal +2
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Regeneration +1
    • Saving Throw Bonus: Specific Reflex +3
    • Bonus Spell Slot of Level Cleric Level 6
    • Bonus Spell Slot of Level Cleric Level 7
    • Bonus Spell Slot of Level Cleric Level 8
    • Bonus Spell Slot of Level Cleric Level 8
  • Right Hand Nordock Craft Sling
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +4
    • Attack Bonus +6
    • Extra Ranged Damage Type Piercing
    • Massive Criticals 2d6 Damage
    • Mighty +10
    • Immunity: Damage Type Electrical 5%
  • Left Hand Shield of the High Priest
    • Ability Bonus Charisma +2
    • AC Bonus +5
    • Base Item Weight Reduction 80% of Weight
    • Bonus Feat Extra Turning
    • Immunity: Miscellaneous Death Magic
    • Light Bright (20m) White
    • Use Limitation: Class Cleric
  • Cloak Nordock Craft Holy Cloak
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +2
    • Ability Bonus Wisdom +4
    • Saving Throw Bonus Universal +2
    • Regeneration +4
  • Left Ring [BRILLIANT] Rift Ringlet (right)
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Regeneration +1
    • Saving Throw Bonus Universal +1
  • Right Ring [BRILLIANT] Rift Ringlet (right)
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Regeneration +1
    • Saving Throw Bonus Universal +1
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
    • Immunity: Damage Type Acid 20%
  • Belt Crafted Gold Warding Buckle
    • AC Bonus +6
    • Regeneration +2
    • Immunity: Miscellaneous Knockdown
    • Saving Throw Bonus Universal +4
  • Bullets Nordock Craft Bullets
    • Damage Bonus Positive Energy 1d10 Damage
    • Damage Bonus Bludgeoning 2d4 Damage
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Last played 2026-08-04