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Nicos Bard Two

niconii

  • RaceVampire
  • ClassBard 40
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 8STR
  • 24DEX
  • 16CON
  • 18INT
  • 8WIS
  • 12CHA
  • 76AC
  • 700HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Perform43
  • Pick Pocket43
  • Ride43
  • Taunt43
  • Tumble40
  • Use Magic Device36

Feats 35

  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L36
  • Associates Control L1
  • Bard Song L1
  • Bardic Knowledge L1
  • Blind-Fight L12
  • Collectibles Menu L1
  • Curse Song L5
  • Darkvision L1
  • Drink Blood L1
  • Epic Bard L21
  • Epic Character L21
  • Epic Prowess L39
  • Epic Skill Focus (Perform) L29
  • Epic Skill Focus (Pick Pocket) L32
  • Epic Toughness I L24
  • Epic Toughness II L33
  • Epic Weapon Focus (dart) L21
  • Epic Will L38
  • Fly L1
  • Great Dexterity I L23
  • Great Dexterity II L35
  • Improved Critical (dart) L18
  • Lasting Inspiration L26
  • Luck of Heroes L1
  • Mounted Archery L27
  • Mounted Combat L15
  • Player Menu L1
  • Point Blank Shot L3
  • Rapid Shot L9
  • Shield Proficiency L1
  • Toughness L30
  • Weapon Focus (dart) L6
  • Weapon Proficiency (simple) L1

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Perform +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Taunt +15
  • Right Hand Selune's Gift
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Pure 2d12 Damage
    • Enhancement Bonus +7
    • Keen
    • On Hit Perfect Strike (4d6 Pure damage to target and +2AB) Level 2 5%
  • Left Hand Large Shield
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +3
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Perform +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Taunt +15
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Ability Bonus Charisma +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Skill Bonus Perform +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Taunt +15
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Last played 2026-08-05