
Statistics
- 8STR
- 24DEX
- 16CON
- 18INT
- 8WIS
- 12CHA
- 76AC
- 700HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Perform43
- Pick Pocket43
- Ride43
- Taunt43
- Tumble40
- Use Magic Device36
Feats 35
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Associates Control L1
- Bard Song L1
- Bardic Knowledge L1
- Blind-Fight L12
- Collectibles Menu L1
- Curse Song L5
- Darkvision L1
- Drink Blood L1
- Epic Bard L21
- Epic Character L21
- Epic Prowess L39
- Epic Skill Focus (Perform) L29
- Epic Skill Focus (Pick Pocket) L32
- Epic Toughness I L24
- Epic Toughness II L33
- Epic Weapon Focus (dart) L21
- Epic Will L38
- Fly L1
- Great Dexterity I L23
- Great Dexterity II L35
- Improved Critical (dart) L18
- Lasting Inspiration L26
- Luck of Heroes L1
- Mounted Archery L27
- Mounted Combat L15
- Player Menu L1
- Point Blank Shot L3
- Rapid Shot L9
- Shield Proficiency L1
- Toughness L30
- Weapon Focus (dart) L6
- Weapon Proficiency (simple) L1
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Perform +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Taunt +15
Right Hand Selune's Gift- Damage Bonus Magical 2d6 Damage
- Damage Bonus Pure 2d12 Damage
- Enhancement Bonus +7
- Keen
- On Hit Perfect Strike (4d6 Pure damage to target and +2AB) Level 2 5%
Left Hand Large Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +3
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Perform +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Taunt +15
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Charisma +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Perform +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Taunt +15
Export sheet (text)
Last played 2026-08-05