Statistics
- 8STR
- 12DEX
- 14CON
- 12INT
- 34WIS
- 8CHA
- 63AC
- 520HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Tumble43
- Spellcraft41
Feats 50
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L23
- Associates Control L1
- Blind-Fight L1
- Cast Darkness L1
- Cleave L39
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L40
- Earth Domain Powers L1
- Empower Spell L36
- Epic Character L21
- Epic Cleric L21
- Epic Prowess L24
- Epic Spell Focus (Conjuration) L33
- Epic Spell Focus (Evocation) L26
- Epic Weapon Focus (longbow) L21
- Evasion L39
- Extend Spell L9
- Flurry of Blows L39
- Great Wisdom I L27
- Great Wisdom II L29
- Great Wisdom III L32
- Great Wisdom IV L35
- Great Wisdom V L38
- Great Wisdom VI L39
- Greater Spell Focus (Conjuration) L30
- Greater Spell Focus (Evocation) L15
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Unarmed Strike L39
- Keen Sense L1
- Monk AC Bonus L39
- Player Menu L1
- Shield Proficiency L1
- Skill Affinity (Concentration) L1
- Skill Affinity (Listen) L1
- Skill Affinity (Spot) L1
- Spell Focus (Conjuration) L18
- Spell Focus (Evocation) L12
- Stunning Fist L39
- Trickery Domain Powers L1
- Turn Undead L1
- Weapon Focus (longbow) L3
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (monk) L39
- Weapon Proficiency (simple) L1
- Zen Archery L6
Equipment
Head Helm of Darkness- Cast Spell Darkness (3) 1 Use/Day
- Damage Resistance Cold Resist 20 / -
- Darkvision
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Specific Spell Darkness
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Crafted Yellow Boots- AC Bonus +4
- Haste
- Ability Bonus Constitution +4
- Skill Bonus Discipline +3
- Saving Throw Bonus Universal +1
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
Right Hand Nordock Craft Longbow- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Attack Bonus +6
- Base Item Weight Reduction 80% of Weight
- Extra Ranged Damage Type Bludgeoning
- Massive Criticals 2d6 Damage
- Mighty +10
- Saving Throw Bonus: Specific Reflex +2
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Nordock Craft Cleric Ring- Ability Bonus Charisma +2
- Ability Bonus Wisdom +4
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Use Limitation: Class Cleric
Right Ring Nordock Craft Cleric Ring- Ability Bonus Charisma +2
- Ability Bonus Wisdom +4
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Use Limitation: Class Cleric
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Crafted Tan Guarding Belt- Ability Bonus Strength +1
- Skill Bonus Taunt +1
- Skill Bonus Discipline +1
Arrows Arrows- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Acid 1d4 Damage
- Damage Bonus Cold 1d12 Damage
- Damage Bonus Divine 1d4 Damage
- Damage Bonus Magical 1d4 Damage
Export sheet (text)
Last played 2026-08-04