
Biography
Your curiosity has always led you into strange and dangerous circumstances, and now you find yourself outside the close circle of your clan, surrounded by humans and other races. Your guess is that more strange adventures are on their way.
Statistics
- 8STR
- 16DEX
- 10CON
- 10INT
- 23WIS
- 8CHA
- 44AC
- 294HP
- 15BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration24
- Discipline24
- Tumble24
- Spellcraft22
Feats 53
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Reptilians L1
- Cleave L3
- Collectibles Menu L1
- Deflect Arrows L4
- Diamond Body L21
- Empower Spell L18
- Epic Character L21
- Epic Weapon Focus (unarmed strike) L21
- Evasion L3
- Extend Spell L15
- Flurry of Blows L3
- Hardiness vs. Illusions L1
- Improved Critical (unarmed strike) L12
- Improved Evasion L17
- Improved Knockdown L12
- Improved Unarmed Strike L3
- Ki Strike +1 L20
- Knockdown L12
- Low-light Vision L1
- Monk AC Bonus L3
- Monk Speed L5
- Nature Sense L1
- Player Menu L1
- Purity of Body L9
- Resist Nature's Lure L7
- Shield Proficiency L1
- Skill Affinity (Concentration) L1
- Skill Affinity (Listen) L1
- Small Stature L1
- Spell Focus (Illusion) L1
- Still Mind L5
- Stunning Fist L3
- Toughness L1
- Trackless Step L6
- Venom Immunity L18
- Weapon Finesse L3
- Weapon Focus (unarmed strike) L6
- Weapon Proficiency (druid) L1
- Weapon Proficiency (monk) L3
- Weapon Specialization (unarmed strike) L20
- Wholeness of Body L13
- Wild Shape L10
- Wild Shape (2x day) L11
- Wild Shape (3x day) L14
- Wild Shape (4x day) L19
- Woodland Stride L2
- Zen Archery L9
Equipment
Head Helm of the Gargoyle- Cast Spell Greater Stoneskin (11) 3 Uses/Day
- Immunity: Miscellaneous Knockdown
Chest Crafted Syenite Cloth Armor- AC Bonus +4
- Ability Bonus Dexterity +2
- Damage Reduction +4 Soak 10 Damage
Boots Crafted Yellow Boots- AC Bonus +4
- Haste
- Ability Bonus Constitution +4
- Skill Bonus Discipline +3
- Saving Throw Bonus Universal +1
Arms Crafted Yellow Gloves- Keen
- Skill Bonus Discipline +6
- Enhancement Bonus +5
- Damage Bonus Acid 4 Damage
Right Hand Crafted Copper Dagger- Damage Bonus Bludgeoning 1 Damage
Cloak Cloak of Health- Ability Bonus Constitution +2
- AC Bonus +5
- Regeneration +2
Left Ring Ring of Dark Power- Ability Bonus Constitution +2
- Damage Resistance Cold Resist 15 / -
- Damage Resistance Electrical Resist 15 / -
- Damage Resistance Fire Resist 15 / -
- Regeneration +2
Right Ring Ring of Regeneration- Regeneration +4
Amulet Pendant of the Elf +4- Ability Bonus Dexterity +4
- Decreased AC AC Natural Modifier -2
- Immunity: Miscellaneous Mind-Affecting Spells
Belt Crafted Silver Melodic Sash- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +5
- Ability Bonus Wisdom +2
- Regeneration +2
- Skill Bonus Perform +12
- Skill Bonus Concentration +12
Export sheet (text)
Last played 2026-08-04