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TEST Test

mourmain

  • RaceDrider
  • ClassRanger 40
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 18STR
  • 30DEX
  • 10CON
  • 8INT
  • 10WIS
  • 8CHA
  • 60AC
  • 800HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride42
  • Animal Empathy4
  • Concentration4
  • Heal4

Feats 57

  • Ambidexterity L1
  • Animal Companion L6
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L24
  • Associates Control L1
  • Aura of Doom L10
  • Bane of Enemies L23
  • Cast Darkness L1
  • Collectibles Menu L1
  • Darkvision L1
  • Dodge L18
  • Dual-Wield L1
  • Epic Character L21
  • Epic Prowess L25
  • Epic Ranger L21
  • Epic Toughness I L32
  • Epic Toughness II L35
  • Epic Toughness III L35
  • Epic Toughness IV L38
  • Epic Weapon Focus (rapier) L21
  • Favored Enemy: Animals L5
  • Favored Enemy: Constructs L26
  • Favored Enemy: Giants L20
  • Favored Enemy: Gnomes L10
  • Favored Enemy: Goblinoids L1
  • Favored Enemy: Humans L29
  • Favored Enemy: Outsiders L30
  • Favored Enemy: Undead L15
  • Great Dexterity I L27
  • Great Dexterity II L33
  • Great Dexterity III L36
  • Great Dexterity IV L39
  • Hardiness vs. Enchantments L1
  • Hunter's Agility L40
  • Immunity To Sleep L1
  • Improved Critical (rapier) L9
  • Improved Evasion L40
  • Improved Initiative L1
  • Improved Two-Weapon Fighting L9
  • Iron Will L15
  • Large Stature L1
  • Mounted Combat L30
  • Player Menu L1
  • Point Blank Shot L1
  • Rapid Shot L9
  • Shield Proficiency L1
  • Step of the Lynx L40
  • Toughness L12
  • Trackless Step L1
  • Two-Weapon Fighting L1
  • Weapon Finesse L3
  • Weapon Focus (rapier) L6
  • Weapon Proficiency (Elf) L1
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Crafted Mithral Coif
    • AC Bonus +6
    • Ability Bonus Dexterity +5
    • Regeneration +2
    • Skill Bonus Discipline +8
    • Skill Bonus Concentration +8
    • Skill Bonus Listen +8
    • Haste
    • Light Bright (20m)
  • Chest Crafted Mithral Cloth Armor
    • AC Bonus +6
    • Ability Bonus Dexterity +5
    • Ability Bonus Constitution +3
    • Damage Reduction +7 Soak 15 Damage
  • Boots Crafted Gold Boots
    • AC Bonus +5
    • Haste
    • Ability Bonus Constitution +5
    • Skill Bonus Discipline +4
    • Saving Throw Bonus Universal +2
  • Right Hand Crafted Mithral Rapier
    • Keen
    • Enhancement Bonus +6
    • Visual Effect Sonic
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Bludgeoning 1 Damage
  • Left Hand Crafted Mithral Rapier
    • Keen
    • Enhancement Bonus +6
    • Visual Effect Sonic
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Bludgeoning 1 Damage
  • Cloak Crafted Gold Thin Cloak
    • AC Bonus +6
    • Skill Bonus Hide +14
    • Skill Bonus Move Silently +14
    • Ability Bonus Dexterity +5
    • Ability Bonus Constitution +2
    • Saving Throw Bonus: Specific Reflex +4
  • Left Ring Crafted Mithral Topaz Ring
    • Ability Bonus Strength +5
    • Skill Bonus Discipline +4
    • Skill Bonus Craft: Harvesting +4
  • Right Ring Crafted Mithral Black Sapphire Ring
    • Ability Bonus Constitution +5
    • Saving Throw Bonus: Specific Fortitude +2
    • Skill Bonus Concentration +4
  • Amulet Crafted Mithral Topaz Amulet
    • AC Bonus +6
    • Ability Bonus Strength +5
    • Skill Bonus Discipline +8
  • Belt Crafted Gold Warding Buckle
    • AC Bonus +6
    • Regeneration +2
    • Immunity: Miscellaneous Knockdown
    • Saving Throw Bonus Universal +4
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Last played 2026-04-23