
Statistics
- 10STR
- 8DEX
- 14CON
- 14INT
- 30WIS
- 14CHA
- 70AC
- 583HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 490Brought downkilled while fighting
- 13Killing blowsfinished personally
- 68Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Spellcraft43
- Tumble43
- Heal42
- Use Magic Device9
Feats 48
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Bard Song L21
- Bardic Knowledge L21
- Blind-Fight L18
- Bone Skin L24
- Cast Darkness L1
- Collectibles Menu L1
- Combat Casting L9
- Darkvision L1
- Deathless Master Touch L33
- Deathless Mastery L33
- Deathless Vigor L28
- Epic Character L21
- Epic Palemaster L34
- Epic Spell Focus (Evocation) L21
- Epic Spell Penetration L36
- Epic Spell: Epic Mage Armor L39
- Extend Spell L15
- Great Wisdom I L27
- Great Wisdom II L33
- Great Wisdom III L36
- Great Wisdom IV L39
- Greater Spell Focus (Evocation) L6
- Greater Spell Penetration L24
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Combat Casting L30
- Keen Sense L1
- Maximize Spell L12
- Plant Domain Powers L1
- Player Menu L1
- Shield Proficiency L1
- Skill Affinity (Concentration) L1
- Skill Affinity (Listen) L1
- Skill Affinity (Spot) L1
- Spell Focus (Evocation) L3
- Spell Penetration L1
- Summon Fallen Angel L28
- Tough as Bone L30
- Trickery Domain Powers L1
- Turn Undead L1
- Undead Graft I L29
- Undead Graft II L31
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Ability Bonus Dexterity +3
Chest Braveheart Chain Mail- Ability Bonus Constitution +4
- AC Bonus +6
- Damage Reduction +6 Soak 5 Damage
- Immunity: Damage Type Fire 100%
- Light Bright (20m)
- Saving Throw Bonus Fire +6
Boots Nordock Craft Heavy Boots- Ability Bonus Constitution +6
- Haste
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
- Ability Bonus Strength +4
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +4
- Skill Bonus Concentration +3
- Skill Bonus Listen +10
- Ability Bonus Charisma +1
- Ability Bonus Intelligence +5
- Ability Bonus Strength +4
Right Hand Nordock Craft Mace- Damage Bonus Positive Energy 1d10 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d12 Damage
- Damage Bonus Slashing 2d4 Damage
- Visual Effect Holy
Left Hand Nordock Craft Holy Large Shield- Ability Bonus Constitution +2
- Ability Bonus Wisdom +4
- AC Bonus +6
- Base Item Weight Reduction 80% of Weight
- Regeneration +2
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
- Use Limitation: Class Cleric
- Use Limitation: Class Divine Champion
- Use Limitation: Class Paladin
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
- Ability Bonus Dexterity +5
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring Nordock Craft Cleric Ring- Ability Bonus Charisma +2
- Ability Bonus Wisdom +4
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Use Limitation: Class Cleric
Amulet Crafted Mithral Sapphire Amulet- AC Bonus +6
- Ability Bonus Wisdom +5
- Saving Throw Bonus: Specific Will +4
Belt [BRILLIANT] Master's Utility Belt- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
- Skill Bonus Search +10
Bullets Fire Bullet- Damage Bonus Fire 1d6 Damage
Bolts Bolts- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Electrical 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
Export sheet (text)
Last played 2026-09-15