
Statistics
- 10STR
- 28DEX
- 28CON
- 11INT
- 25WIS
- 18CHA
- 53AC
- 968HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Tumble20
- Pick Pocket15
- Hide5
- Concentration1
- Open Lock1
Feats 57
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L16
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Cleave L15
- Collectibles Menu L1
- Combat Casting L9
- Dark Blessing L17
- Darkvision L1
- Divine Shield L18
- Dodge L3
- Drink Blood L1
- Energy Resistance, Fire I L23
- Energy Resistance, Fire II L29
- Energy Resistance, Fire III L30
- Energy Resistance, Fire IV L33
- Energy Resistance, Fire V L35
- Energy Resistance, Fire VI L36
- Energy Resistance, Fire VII L38
- Epic Character L21
- Epic Shifter L21
- Fly L1
- Great Charisma I L39
- Greater Spell Focus (Evocation) L26
- Greater Wildshape I (wyrmling shape) L7
- Greater Wildshape II L9
- Greater Wildshape III L11
- Greater Wildshape IV L19
- Humanoid Shape L13
- Infinite Greater Wildshape I L10
- Infinite Greater Wildshape II L13
- Infinite Greater Wildshape III L19
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Mobility L6
- Nature Sense L1
- Outsider Shape L32
- Player Menu L1
- Power Attack L12
- Resist Nature's Lure L4
- Shield Proficiency L1
- Smite Good L17
- Sneak Attack, Blackguard (+1d6) L20
- Spell Focus (Evocation) L24
- Toughness L27
- Trackless Step L3
- Turn Undead L18
- Use Poison L16
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L16
- Weapon Proficiency (simple) L16
- Wild Shape L5
- Wild Shape (2x day) L6
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Reduction +5 Soak 15 Damage
- Immunity: Damage Type Positive Energy 50%
- Immunity: Spells by Level Level 8 or Lower
- True Seeing
- Haste
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Damage Resistance Bludgeoning Resist 5 / -
- Damage Resistance Piercing Resist 5 / -
- Damage Resistance Slashing Resist 5 / -
- Immunity: Damage Type Positive Energy 10%
- Skill Bonus Discipline +5
- Skill Bonus Hide +20
- Skill Bonus Move Silently +21
- Skill Bonus Spellcraft +15
- Skill Bonus Spot +10
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
- Ability Bonus Strength +8
- Ability Bonus Wisdom +12
- Regeneration +12
- Skill Bonus Taunt +10
- Skill Bonus Animal Empathy +10
- Ability Bonus Charisma +8
- Saving Throw Bonus Universal +3
- Skill Bonus Concentration +10
- Saving Throw Bonus: Specific Will +3
- Saving Throw Bonus: Specific Reflex +3
- Saving Throw Bonus: Specific Fortitude +3
- AC Bonus +8
Right Hand Rakshasa Staff- Bonus Feat Dodge
- Bonus Feat Knockdown
- Light Bright (20m) Orange
- On Hit Slow DC=44
- Saving Throw Bonus Universal +2
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +2
- Damage Bonus Fire 1d10 Damage
- Enhancement Bonus +5
Export sheet (text)
Last played 2026-08-04