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Sir Wedeweltern I

morin

  • RaceOgre Mage
  • ClassesWizard 5Fighter 5Pale Master 30
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 18STR
  • 8DEX
  • 20CON
  • 16INT
  • 14WIS
  • 8CHA
  • 85AC
  • 808HP
  • 24BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 1,077Brought downkilled while fighting
  • 1,077Killing blowsfinished personally
  • 88Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Ride43
  • Lore40
  • Spellcraft34
  • Discipline23
  • Pick Pocket21
  • Tumble20
  • Appraise7
  • Listen2
  • Persuade2
  • Spot2

Feats 52

  • Alertness L1
  • Armor Proficiency (heavy) L4
  • Armor Proficiency (light) L4
  • Armor Proficiency (medium) L4
  • Armor Skin L24
  • Associates Control L1
  • Automatic Still Spell I L35
  • Automatic Still Spell II L38
  • Automatic Still Spell III L39
  • Blind-Fight L17
  • Bone Skin L7
  • Collectibles Menu L1
  • Combat Casting L1
  • Darkvision L1
  • Deathless Master Touch L16
  • Deathless Mastery L16
  • Deathless Vigor L11
  • Epic Character L21
  • Epic Damage Reduction I L21
  • Epic Damage Reduction II L30
  • Epic Damage Reduction III L33
  • Epic Palemaster L21
  • Epic Prowess L36
  • Epic Spell Focus (Transmutation) L23
  • Epic Spell: Epic Mage Armor L29
  • Epic Spell: Epic Warding L32
  • Epic Summon Fallen Angel L26
  • Epic Weapon Focus (greatsword) L27
  • Expertise L9
  • Extend Spell L18
  • Greater Spell Focus (Transmutation) L6
  • Improved Combat Casting L21
  • Improved Critical (greatsword) L15
  • Improved Expertise L12
  • Large Stature L1
  • Player Menu L1
  • Scribe Scroll L1
  • Shield Proficiency L4
  • Spell Focus (Transmutation) L3
  • Still Spell L19
  • Stun Aura L10
  • Summon Fallen Angel L11
  • Summon Familiar L1
  • Tough as Bone L13
  • Toughness L1
  • Undead Graft I L12
  • Undead Graft II L14
  • Weapon Focus (greatsword) L5
  • Weapon Proficiency (exotic) L4
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L4
  • Weapon Proficiency (wizard) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Bonus Feat Knockdown
    • Regeneration +4
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
    • Skill Bonus Taunt +15
    • Ability Bonus Intelligence +6
  • Chest Heavy Armour
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Haste
    • Ability Bonus Constitution +6
    • AC Bonus +6
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Skill Bonus Discipline +15
    • Ability Bonus Dexterity +6
    • Regeneration +4
    • Ability Bonus Constitution +6
    • Ability Bonus Wisdom +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Ability Bonus Dexterity +6
  • Right Hand Serial Killer
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Pure 10 Damage
    • Enhancement Bonus +10
    • Keen
    • Visual Effect Drip, Red
  • Left Hand Aegis of Amaunator
    • AC Bonus +6
    • Damage Reduction +7 Soak 10 Damage
    • Decreased Skill Modifier Hide -10
    • Immunity: Specific Spell Darkness
    • Light Bright (20m) Yellow
    • Regeneration +3
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Saving Throw Bonus: Specific Fortitude +5
    • AC Bonus +6
    • Skill Bonus Discipline +15
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Intelligence +6
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Wisdom +6
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Ability Bonus Strength +6
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Strength +6
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Saving Throw Bonus: Specific Reflex +5
    • Regeneration +4
    • Haste
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Last played 2026-09-19