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Fhent Deventre

morin

  • RaceOrc
  • ClassesDruid 5Fighter 5Shifter 30
  • Level40
  • AlignmentChaotic Neutral

Statistics

  • 16STR
  • 8DEX
  • 20CON
  • 15INT
  • 18WIS
  • 8CHA
  • 70AC
  • 840HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 3,324Brought downkilled while fighting
  • 640Killing blowsfinished personally
  • 162Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Lore43
  • Discipline23
  • Pick Pocket21
  • Tumble20
  • Spot14

Feats 56

  • Alertness L1
  • Animal Companion L1
  • Armor Proficiency (heavy) L4
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L33
  • Associates Control L1
  • Blind-Fight L9
  • Cleave L15
  • Collectibles Menu L1
  • Darkvision L1
  • Energy Resistance, Fire I L26
  • Energy Resistance, Fire II L29
  • Energy Resistance, Fire III L32
  • Energy Resistance, Fire IV L35
  • Energy Resistance, Fire V L38
  • Epic Character L21
  • Epic Damage Reduction I L21
  • Epic Damage Reduction II L24
  • Epic Damage Reduction III L27
  • Epic Prowess L36
  • Epic Shifter L21
  • Epic Toughness I L39
  • Epic Weapon Focus (scythe) L30
  • Expertise L4
  • Great Cleave L18
  • Greater Spell Focus (Transmutation) L3
  • Greater Wildshape I (wyrmling shape) L7
  • Greater Wildshape II L10
  • Greater Wildshape III L14
  • Greater Wildshape IV L19
  • Hardiness vs. Poisons L1
  • Humanoid Shape L16
  • Improved Critical (scythe) L12
  • Improved Expertise L6
  • Infinite Greater Wildshape I L11
  • Infinite Greater Wildshape II L16
  • Infinite Greater Wildshape III L19
  • Infinite Greater Wildshape IV L26
  • Infinite Humanoid Shape L23
  • Nature Sense L1
  • Player Menu L1
  • Power Attack L13
  • Resist Nature's Lure L5
  • Shield Proficiency L1
  • Skill Focus (Animal Empathy) L1
  • Spell Focus (Transmutation) L1
  • Trackless Step L3
  • Undead Shape L23
  • Weapon Focus (scythe) L8
  • Weapon Proficiency (druid) L1
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L4
  • Weapon Proficiency (simple) L4
  • Wild Shape L6
  • Woodland Stride L2

Equipment

  • Head Soulwarden's Visage
    • AC Bonus +7
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Regeneration +5
    • Skill Bonus Discipline +15
  • Chest Hellforged Plate of Tormented Souls
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Light Normal (15m) Red
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Spell Resistance 50
  • Boots Celestial Plate Greaves
    • Cast Spell Ground Stomp 5 Uses/Day
    • Ability Bonus Constitution +6
    • AC Bonus +6
    • Haste
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Magical 5%
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Dexterity +6
    • Freedom of Movement
    • Regeneration +4
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
  • Right Hand Ahriman's Halberd of Sacrifice
    • Arcane Spell Failure +50%
    • Bonus Feat Sneak Attack (+2d6)
    • Damage Bonus Bludgeoning 2d12 Damage
    • Enhancement Bonus +7
    • Keen
    • Massive Criticals 200 Damage
    • On Hit Ahriman's Sacrifice (1d50 Pure and 1d50 Fire damage) Level 1 10%
    • On Hit Hold DC=44 25% / 1 Round
    • Regeneration: Vampiric +20
    • Skill Bonus Intimidate +10
    • Visual Effect Drip, Red, No Glow
  • Left Hand Iron Barricade
    • AC Bonus +6
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Regeneration +2
    • Skill Bonus Discipline +5
    • Spiked Surface Slashing 2d12 Damage
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Negative Energy Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Concentration +15
  • Right Ring Werdna's Envy
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Regeneration +4
    • Saving Throw Bonus Universal +5
  • Amulet Master Kwai's Amulet
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
    • AC Bonus +6
    • Bonus Feat Alertness
    • Damage Reduction +8 Soak 5 Damage
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Spot +15
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
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Last played 2026-09-17