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TEST Duergar Rogue X Test

mirage

  • RaceDuergar
  • ClassesRogue 9Ranger 1Elite Guard 30
  • Level40
  • AlignmentLawful Good

Statistics

  • 10STR
  • 32DEX
  • 14CON
  • 16INT
  • 10WIS
  • 8CHA
  • 57AC
  • 634HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Discipline43
  • Listen43
  • Ride43
  • Spot43
  • Heal20
  • Appraise12
  • Disable Trap12
  • Open Lock12
  • Pick Pocket12
  • Search12
  • Tumble12
  • Use Magic Device12

Feats 65

  • Alertness L3
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L7
  • Armor Skin L21
  • Associates Control L1
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Blind-Fight L12
  • Blinding Speed L33
  • Collectibles Menu L1
  • Crossbow Precision L15
  • Darkvision L1
  • Devastating Critical (heavy crossbow) L35
  • Dodge L15
  • Dual-Wield L7
  • Elite Guard Training L15
  • Epic Character L21
  • Epic Elite Guard L21
  • Epic Prowess L24
  • Epic Toughness I L40
  • Epic Weapon Focus (heavy crossbow) L22
  • Epic Weapon Focus (light crossbow) L22
  • Epic Weapon Specialization (heavy crossbow) L25
  • Epic Weapon Specialization (light crossbow) L25
  • Evasion L2
  • Favored Enemy: Undead L7
  • Great Dexterity I L25
  • Great Dexterity II L27
  • Great Dexterity III L30
  • Great Dexterity IV L30
  • Great Dexterity V L36
  • Great Dexterity VI L39
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Improved Critical (heavy crossbow) L17
  • Improved Critical (light crossbow) L17
  • Improved Invisibility L10
  • Mobility L18
  • Overwhelming Critical (heavy crossbow) L30
  • Overwhelming Critical (light crossbow) L30
  • Player Menu L1
  • Point Blank Shot L1
  • Rapid Reload L6
  • Shield Proficiency L7
  • Skill Affinity (Lore) L1
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+2d6) L3
  • Sneak Attack (+3d6) L5
  • Sneak Attack (+4d6) L8
  • Sneak Attack (+5d6) L10
  • Sniper L20
  • Stonecunning L1
  • Trackless Step L7
  • Uncanny Dodge I L3
  • Uncanny Dodge II L6
  • Weapon Finesse L9
  • Weapon Focus (heavy crossbow) L11
  • Weapon Focus (light crossbow) L11
  • Weapon Proficiency (Ranger) L7
  • Weapon Proficiency (martial) L7
  • Weapon Proficiency (rogue) L1
  • Weapon Proficiency (simple) L7
  • Weapon Specialization (heavy crossbow) L13
  • Weapon Specialization (light crossbow) L13

Equipment

  • Chest Nordock Craft Solid Robe
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • Ability Bonus Wisdom +2
    • AC Bonus +6
    • Damage Reduction +7 Soak 10 Damage
    • Freedom of Movement
    • Use Limitation: Class Assassin
    • Use Limitation: Class Bard
    • Use Limitation: Class Monk
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
  • Boots Nordock Craft Dodge Boots
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • AC Bonus +5
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
  • Right Hand Sunfire Arbalest
    • Attack Bonus +7
    • Damage Bonus Fire 2d6 Damage
    • Damage Resistance Fire Resist 15 / -
    • Immunity: Damage Type Fire 10%
    • Keen
    • Light Bright (20m) Orange
    • Massive Criticals 2d8 Damage
    • Mighty +20
    • On Crit Cast Spell Firebrand Level 6
    • Regeneration +4
    • Skill Bonus Discipline +10
  • Cloak Nordock Craft Protection Cloak
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • AC Bonus +6
    • Regeneration +2
    • Saving Throw Bonus: Specific Reflex +4
  • Left Ring Nordock Craft Holy Ring
    • Cast Spell Freedom of Movement (7) 3 Uses/Day
    • Cast Spell Heal (11) 3 Uses/Day
    • Ability Bonus Charisma +4
    • Ability Bonus Wisdom +4
    • Light Bright (20m) White
    • Regeneration +2
  • Right Ring Nordock Craft Holy Ring
    • Cast Spell Freedom of Movement (7) 3 Uses/Day
    • Cast Spell Heal (11) 3 Uses/Day
    • Ability Bonus Charisma +4
    • Ability Bonus Wisdom +4
    • Light Bright (20m) White
    • Regeneration +2
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
  • Belt Nordock Craft Protection Belt
    • Cast Spell Heal (11) 3 Uses/Day
    • Base Item Weight Reduction 80% of Weight
    • Damage Resistance Bludgeoning Resist 5 / -
    • Damage Resistance Piercing Resist 5 / -
    • Damage Resistance Slashing Resist 5 / -
    • Immunity: Damage Type Positive Energy 10%
    • Regeneration +4
    • Saving Throw Bonus Universal +1
  • Bolts Spider-Infused Bolts
    • Damage Bonus Acid 2d10 Damage
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Magical 2d8 Damage
    • Extra Ranged Damage Type Slashing
    • On Hit Poison DC=48 1d2 Strength Damage
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Last played 2026-02-13