
Statistics
- 28STR
- 10DEX
- 10CON
- 14INT
- 12WIS
- 14CHA
- 65AC
- 596HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Pick Pocket40
- Tumble40
- Use Magic Device40
- Spot21
- Search20
- Disable Trap6
- Open Lock6
- Lore2
Feats 67
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Aura of Courage L2
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L1
- Cleave L3
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L19
- Diamond Body L28
- Diamond Soul L29
- Divine Grace L1
- Divine Health L1
- Empty Body L35
- Epic Character L21
- Epic Prowess L30
- Epic Weapon Focus (kama) L27
- Epic Weapon Focus (unarmed strike) L24
- Evasion L3
- Expertise L3
- Extend Spell L33
- Flurry of Blows L3
- Great Strength I L36
- Great Strength II L39
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (kama) L18
- Improved Critical (unarmed strike) L15
- Improved Evasion L26
- Improved Expertise L6
- Improved Knockdown L23
- Improved Unarmed Strike L3
- Ki Strike +1 L27
- Ki Strike +2 L30
- Ki Strike +3 L33
- Knockdown L23
- Lay on Hands L1
- Monk AC Bonus L3
- Monk Speed L20
- Mounted Combat L6
- Perfect Self L37
- Purity of Body L22
- Quivering Palm L32
- Remove Disease L4
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Smite Evil L2
- Sneak Attack (+1d6) L39
- Still Mind L20
- Stonecunning L1
- Stunning Fist L3
- Summon Mount L6
- Turn Undead L4
- Weapon Focus (kama) L12
- Weapon Focus (unarmed strike) L9
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L3
- Weapon Proficiency (rogue) L39
- Weapon Proficiency (simple) L1
- Weapon Specialization (unarmed strike) L27
- Wholeness of Body L24
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Nordock Craft Monk Gloves- Bonus Feat Power Attack
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Slashing 1d10 Damage
- Enhancement Bonus +6
- Keen
- Skill Bonus Discipline +10
- Use Limitation: Class Monk
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Right Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Protection Belt- Cast Spell Heal (11) 3 Uses/Day
- Base Item Weight Reduction 80% of Weight
- Damage Resistance Bludgeoning Resist 5 / -
- Damage Resistance Piercing Resist 5 / -
- Damage Resistance Slashing Resist 5 / -
- Immunity: Damage Type Positive Energy 10%
- Regeneration +4
- Saving Throw Bonus Universal +1
Arrows Nordock Craft Arrows- Damage Bonus Piercing 1d12 Damage
- Damage Bonus Positive Energy 2d8 Damage
Export sheet (text)
Last played 2026-08-04