
Biography
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.
Statistics
- 8STR
- 8DEX
- 10CON
- 14INT
- 28WIS
- 14CHA
- 40AC
- 608HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Hide43
- Listen43
- Move Silently43
- Spot43
- Heal25
- Tumble20
- Discipline7
Feats 59
- Alertness L1
- Animal Companion L5
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Aura of Courage L2
- Blind-Fight L3
- Collectibles Menu L1
- Divine Grace L1
- Divine Health L1
- Energy Resistance, Acid I L29
- Energy Resistance, Acid II L38
- Energy Resistance, Fire I L23
- Energy Resistance, Fire II L26
- Energy Resistance, Fire III L32
- Energy Resistance, Fire IV L35
- Epic Character L21
- Epic Prowess L30
- Epic Shifter L21
- Epic Weapon Focus (scythe) L24
- Epic Will L36
- Expertise L33
- Greater Spell Focus (Transmutation) L12
- Greater Wildshape I (wyrmling shape) L10
- Greater Wildshape II L12
- Greater Wildshape III L14
- Greater Wildshape IV L19
- Humanoid Shape L16
- Improved Critical (scythe) L18
- Infinite Greater Wildshape I L13
- Infinite Greater Wildshape II L16
- Infinite Greater Wildshape III L19
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Iron Will L39
- Lay on Hands L1
- Nature Sense L5
- Player Menu L1
- Quick To Master L1
- Remove Disease L3
- Resist Nature's Lure L8
- Shield Proficiency L1
- Smite Evil L2
- Spell Focus (Transmutation) L9
- Toughness L6
- Trackless Step L7
- Turn Undead L3
- Undead Shape L21
- Weapon Focus (scythe) L15
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (druid) L5
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Wild Shape L9
- Wild Shape (2x day) L20
- Woodland Stride L6
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Right Hand Meat Carver- Damage Bonus Bludgeoning 7d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Keen
- Massive Criticals 7d6 Damage
- On Crit Cast Spell Butcher Revenge (heals you by 2% of your missing health) Level 2
- Skill Bonus Discipline +10
- Visual Effect Absorb, Grey
Left Hand Ice Reaver +8- Damage Bonus Cold 1d6 Damage
- Damage Resistance Cold Resist 15 / -
- Enhancement Bonus +8
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Export sheet (text)
Last played 2026-08-04