
TEST Ra R WM kukri 2 Test
- RaceDemon
- ClassesRanger 30Rogue 3Weapon Master 7
- Level40
- AlignmentChaotic Evil
Statistics
- 10STR
- 28DEX
- 14CON
- 14INT
- 14WIS
- 8CHA
- 56AC
- 748HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Open Lock43
- Pick Pocket43
- Discipline42
- Tumble40
- Ride39
- Intimidate4
Feats 54
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Bane of Enemies L33
- Blind-Fight L27
- Collectibles Menu L1
- Darkvision L1
- Dodge L9
- Dual-Wield L1
- Epic Character L21
- Epic Prowess L34
- Epic Ranger L21
- Epic Weapon Focus (kukri) L24
- Evasion L35
- Expertise L6
- Extend Spell L30
- Favored Enemy: Dragons L38
- Favored Enemy: Giants L39
- Favored Enemy: Half-Orcs L20
- Favored Enemy: Humans L5
- Favored Enemy: Monstrous Humanoids L15
- Favored Enemy: Outsiders L10
- Favored Enemy: Undead L1
- Great Dexterity I L36
- Great Dexterity II L39
- Hellfire Aura L10
- Improved Critical (kukri) L21
- Improved Two-Weapon Fighting L9
- Increased Multiplier L29
- Ki Critical L31
- Ki Damage L25
- Large Stature L1
- Mobility L12
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L9
- Shield Proficiency L1
- Sneak Attack (+1d6) L22
- Sneak Attack (+2d6) L40
- Spring Attack L15
- Superior Weapon Focus L29
- Trackless Step L1
- Uncanny Dodge I L40
- Weapon Finesse L33
- Weapon Focus (kukri) L3
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L22
- Weapon Proficiency (simple) L1
- Weapon of Choice (kukri) L25
- Whirlwind Attack L18
Equipment
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Right Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04