
TEST Ra M Ro Crosboww Test
- RaceWerewolf
- ClassesRanger 26Monk 1Rogue 13
- Level40
- AlignmentLawful Evil
Statistics
- 8STR
- 35DEX
- 14CON
- 10INT
- 14WIS
- 8CHA
- 76AC
- 706HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Tumble43
- Discipline42
Feats 62
- Alertness L1
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Bane of Enemies L26
- Blind-Fight L15
- Cleave L22
- Collectibles Menu L1
- Darkvision L1
- Dual-Wield L1
- Epic Character L21
- Epic Ranger L21
- Epic Weapon Focus (heavy crossbow) L24
- Evasion L22
- Extend Spell L12
- Favored Enemy: Dragons L5
- Favored Enemy: Half-Orcs L20
- Favored Enemy: Humans L39
- Favored Enemy: Monstrous Humanoids L15
- Favored Enemy: Outsiders L10
- Favored Enemy: Undead L1
- Flurry of Blows L22
- Great Dexterity I L27
- Great Dexterity II L30
- Great Dexterity III L33
- Great Dexterity IV L36
- Great Dexterity V L36
- Great Dexterity VI L39
- Great Dexterity VII L40
- Improved Critical (heavy crossbow) L9
- Improved Two-Weapon Fighting L9
- Improved Unarmed Strike L22
- Monk AC Bonus L22
- Mounted Archery L24
- Mounted Combat L18
- Player Menu L1
- Point Blank Shot L1
- Rapid Reload L3
- Rapid Shot L9
- Shield Proficiency L1
- Smell Surroundings L1
- Sneak Attack (+1d6) L27
- Sneak Attack (+2d6) L29
- Sneak Attack (+3d6) L31
- Sneak Attack (+4d6) L33
- Sneak Attack (+5d6) L35
- Sneak Attack (+6d6) L37
- Sneak Attack (+7d6) L40
- Stunning Fist L22
- Trackless Step L1
- Uncanny Dodge I L29
- Uncanny Dodge II L32
- Uncanny Dodge III L37
- Weapon Finesse L1
- Weapon Focus (heavy crossbow) L6
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L22
- Weapon Proficiency (rogue) L27
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Ability Bonus Constitution +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
Right Hand Sunfire Arbalest- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Resistance Fire Resist 15 / -
- Immunity: Damage Type Fire 10%
- Keen
- Light Bright (20m) Orange
- Massive Criticals 2d8 Damage
- Mighty +20
- On Crit Cast Spell Firebrand Level 6
- Regeneration +4
- Skill Bonus Discipline +10
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Damage Resistance Negative Energy Resist 10 / -
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
Bolts Spider-Infused Bolts- Damage Bonus Acid 2d10 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Extra Ranged Damage Type Slashing
- On Hit Poison DC=48 1d2 Strength Damage
Export sheet (text)
Last played 2026-08-04