
TEST Pure Assassin Kukri Test
- RaceWerewolf
- ClassesFighter 6Monk 4Assassin 30
- Level40
- AlignmentLawful Evil
Statistics
- 8STR
- 36DEX
- 14CON
- 15INT
- 8WIS
- 8CHA
- 67AC
- 632HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Ride43
- Tumble40
- Use Magic Device35
- Listen20
- Hide8
- Move Silently8
Feats 73
- Alertness L1
- Ambidexterity L5
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Blind-Fight L3
- Cleave L2
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+10d6) L29
- Death Attack (+11d6) L31
- Death Attack (+12d6) L33
- Death Attack (+13d6) L35
- Death Attack (+14d6) L37
- Death Attack (+15d6) L39
- Death Attack (+1d6) L8
- Death Attack (+2d6) L10
- Death Attack (+3d6) L12
- Death Attack (+4d6) L14
- Death Attack (+5d6) L18
- Death Attack (+6d6) L21
- Death Attack (+7d6) L23
- Death Attack (+8d6) L25
- Death Attack (+9d6) L27
- Deflect Arrows L7
- Epic Assassin L21
- Epic Character L21
- Epic Prowess L27
- Epic Weapon Focus (kukri) L21
- Epic Will L33
- Evasion L2
- Expertise L1
- Extend Spell L15
- Flurry of Blows L2
- Great Dexterity I L24
- Great Dexterity II L28
- Great Dexterity III L30
- Great Dexterity IV L32
- Great Dexterity V L36
- Great Dexterity VI L36
- Great Dexterity VII L39
- Great Dexterity VIII L40
- Great Fortitude L3
- Improved Critical (kukri) L12
- Improved Two-Weapon Fighting L18
- Improved Unarmed Strike L2
- Iron Will L1
- Monk AC Bonus L2
- Monk Speed L16
- Mounted Combat L20
- Player Menu L1
- Poison Save I L9
- Poison Save II L11
- Poison Save III L13
- Poison Save IV L15
- Poison Save V L19
- Poison Save VI+ L22
- Shield Proficiency L1
- Smell Surroundings L1
- Still Mind L16
- Stunning Fist L2
- Two-Weapon Fighting L6
- Uncanny Dodge I L9
- Uncanny Dodge II L12
- Uncanny Dodge III L19
- Use Poison L8
- Weapon Finesse L1
- Weapon Focus (kukri) L9
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L2
- Weapon Proficiency (simple) L1
Equipment
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Left Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04