
TEST F R WM Test
- RaceWerewolf
- ClassesRogue 13Fighter 8Weapon Master 19
- Level40
- AlignmentNeutral Evil
Statistics
- 12STR
- 32DEX
- 14CON
- 15INT
- 10WIS
- 8CHA
- 54AC
- 468HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Ride43
- Search43
- Discipline42
- Tumble40
- Open Lock10
- Intimidate4
Feats 57
- Alertness L1
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L2
- Armor Skin L28
- Associates Control L1
- Blind-Fight L15
- Collectibles Menu L1
- Darkvision L1
- Dodge L3
- Energy Resistance, Fire I L33
- Energy Resistance, Fire II L39
- Epic Character L21
- Epic Prowess L31
- Epic Superior Weapon Focus L24
- Epic Weapon Focus (kukri) L24
- Epic Weapon Master L21
- Epic Weapon Specialization (kukri) L39
- Epic Will L36
- Evasion L8
- Expertise L1
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Great Dexterity IV L30
- Great Dexterity V L35
- Great Dexterity VI L40
- Improved Critical (kukri) L12
- Increased Multiplier L14
- Ki Critical L16
- Ki Damage L10
- Mobility L6
- Mounted Combat L18
- Player Menu L1
- Shield Proficiency L2
- Smell Surroundings L1
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L9
- Sneak Attack (+3d6) L22
- Sneak Attack (+4d6) L32
- Sneak Attack (+5d6) L34
- Sneak Attack (+6d6) L36
- Sneak Attack (+7d6) L40
- Spring Attack L7
- Superior Weapon Focus L14
- Uncanny Dodge I L9
- Uncanny Dodge II L27
- Uncanny Dodge III L36
- Weapon Finesse L1
- Weapon Focus (kukri) L3
- Weapon Proficiency (exotic) L2
- Weapon Proficiency (martial) L2
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L2
- Weapon Specialization (kukri) L5
- Weapon of Choice (kukri) L10
- Whirlwind Attack L9
Equipment
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Right Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
Export sheet (text)
Last played 2026-08-04