
Statistics
- 8STR
- 34DEX
- 14CON
- 12INT
- 8WIS
- 18CHA
- 58AC
- 656HP
- 28BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Pick Pocket43
- Ride43
- Discipline42
- Tumble40
- Use Magic Device40
- Listen28
- Open Lock7
Feats 63
- Armor Proficiency (heavy) L8
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L8
- Armor Skin L30
- Associates Control L1
- Aura of Courage L9
- Blind-Fight L13
- Collectibles Menu L1
- Darkvision L1
- Divine Grace L8
- Divine Health L8
- Divine Wrath L14
- Dodge L1
- Epic Character L21
- Epic Divine Champion L21
- Epic Prowess L39
- Epic Weapon Focus (kukri) L25
- Evasion L2
- Expertise L18
- Fly L1
- Great Charisma I L27
- Great Charisma II L30
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Great Dexterity IV L33
- Great Dexterity V L36
- Great Dexterity VI L36
- Great Dexterity VII L39
- Great Dexterity VIII L40
- Great Fortitude L15
- Improved Critical (kukri) L11
- Improved Knockdown L20
- Iron Will L12
- Knockdown L15
- Lay on Hands L8
- Luck of Heroes L1
- Mounted Combat L18
- Player Menu L1
- Sacred Defense L11
- Shield Proficiency L8
- Small Stature L1
- Smite Evil L9
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L7
- Sneak Attack (+5d6) L22
- Sneak Attack (+6d6) L32
- Sneak Attack (+7d6) L36
- Sneak Attack (+8d6) L38
- Toughness L9
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L32
- Uncanny Dodge IV L37
- Weapon Finesse L1
- Weapon Focus (kukri) L6
- Weapon Proficiency (Paladin) L8
- Weapon Proficiency (exotic) L3
- Weapon Proficiency (martial) L8
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L8
Equipment
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
Right Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04