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Monk HC: Active

marino

  • RaceVampire
  • ClassMonk 40
  • Level40
  • Time played4 h 56 minsince 14 October 2026
  • AlignmentLawful Evil

Hardcore hall of fame

  • StatusActive
  • Level reached40 (max)
  • Created2026-10-06
  • Reached max2026-10-07
  • Time to max18h 42m
  • Balms used1

Statistics

  • 36STR
  • 10DEX
  • 14CON
  • 8INT
  • 14WIS
  • 8CHA
  • 77AC
  • 720HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 4,773Brought downkilled while fighting
  • 1,698Killing blowsfinished personally
  • 274Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride43
  • Tumble40
  • Discipline3

Feats 51

  • Associates Control L1
  • Blind-Fight L1
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Deflect Arrows L2
  • Diamond Body L11
  • Diamond Soul L12
  • Drink Blood L1
  • Empty Body L18
  • Epic Character L21
  • Epic Monk L21
  • Epic Prowess L30
  • Epic Weapon Focus (quarterstaff) L27
  • Epic Weapon Specialization (unarmed strike) L21
  • Evasion L1
  • Flurry of Blows L1
  • Fly L1
  • Great Strength I L21
  • Great Strength II L24
  • Great Strength III L25
  • Great Strength IV L30
  • Great Strength V L33
  • Great Strength VI L35
  • Great Strength VII L36
  • Great Strength VIII L39
  • Improved Critical (quarterstaff) L12
  • Improved Evasion L9
  • Improved Knockdown L6
  • Improved Unarmed Strike L1
  • Iron Will L18
  • Ki Strike +1 L10
  • Ki Strike +2 L13
  • Ki Strike +3 L16
  • Knockdown L6
  • Monk AC Bonus L1
  • Monk Speed L3
  • Mounted Combat L9
  • Perfect Self L20
  • Player Menu L1
  • Purity of Body L5
  • Quivering Palm L15
  • Resist Fire Energy L15
  • Still Mind L3
  • Stunning Fist L1
  • Toughness L6
  • Way of the Bull L40
  • Weapon Focus (quarterstaff) L3
  • Weapon Proficiency (monk) L1
  • Weapon Specialization (unarmed strike) L10
  • Wholeness of Body L7

Equipment

  • Head Crown of Spikes Tier 4
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony Tier 5
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
    • Damage Reduction +9 Soak 10 Damage
  • Boots Kubota Combat Slippers Tier 4
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Adamantium Plate Gauntlets Tier 4
    • Bonus Feat Sneak Attack (+1d6)
    • Damage Bonus Divine 2d8 Damage
    • Damage Bonus Pure 2d8 Damage
    • Damage Bonus Slashing 2d8 Damage
    • Enhancement Bonus +7
    • Keen
    • Material Adamantine
    • On Hit Shocking Fist Level 4 5%
  • Right Hand Staff of Hanged Men Tier 5
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Slashing 2d12 Damage
    • Keen
    • On Crit Cast Spell Negative Energy Burst Level 5
    • Visual Effect Evil
    • Damage Bonus Negative Energy 2d10 Damage
    • Enhancement Bonus +7
    • Damage Bonus Positive Energy 8 Damage
  • Cloak Shroud of the Elements Tier 4
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Brilliant Ring of Forgiveness Tier 2
    • Cast Spell Clear Sequencer Unlimited Uses/Day
    • Cast Spell Sequencer (1 spell) 1 Use/Day
  • Right Ring Ring Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Amulet Cold Iron Amulet Tier 5
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
    • Improved Evasion
  • Belt Waistguard of the Void Tier 4
    • Ability Bonus Wisdom +6
    • Bonus Feat Sneak Attack (+2d6)
    • Extend Empty Body (20 rounds)
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Hide +15
    • Skill Bonus Pick Pocket +15
    • Use Limitation: Class Monk
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Last played 2026-10-19